{"title":"媒体挪用和利用","authors":"Tomás Laurenzo","doi":"10.7559/CITARJ.V8I2.181","DOIUrl":null,"url":null,"abstract":"This paper presents a novel characterization of new media art together with an exploration of some key aspects of its practice: I propose that new media art’s defining characteristics are media appropriation and explicitation. With media appropriation I refer to the dialectal inscription into the art practice of the knowledge that allows for some particular technological production. I also propose that new media art’s language is constructed in part via the explicitation of certain aspects of more ‘traditional’ art, and that this explicitation allows for a construction of a new vocabulary. Examples of this are the explicitation of randomness, interaction, programming, or of the role that tools and instruments play, among others.","PeriodicalId":41151,"journal":{"name":"Journal of Science and Technology of the Arts","volume":"8 1","pages":"27-36"},"PeriodicalIF":0.2000,"publicationDate":"2016-12-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Media appropriation and explicitation\",\"authors\":\"Tomás Laurenzo\",\"doi\":\"10.7559/CITARJ.V8I2.181\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a novel characterization of new media art together with an exploration of some key aspects of its practice: I propose that new media art’s defining characteristics are media appropriation and explicitation. With media appropriation I refer to the dialectal inscription into the art practice of the knowledge that allows for some particular technological production. I also propose that new media art’s language is constructed in part via the explicitation of certain aspects of more ‘traditional’ art, and that this explicitation allows for a construction of a new vocabulary. Examples of this are the explicitation of randomness, interaction, programming, or of the role that tools and instruments play, among others.\",\"PeriodicalId\":41151,\"journal\":{\"name\":\"Journal of Science and Technology of the Arts\",\"volume\":\"8 1\",\"pages\":\"27-36\"},\"PeriodicalIF\":0.2000,\"publicationDate\":\"2016-12-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Science and Technology of the Arts\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.7559/CITARJ.V8I2.181\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"HUMANITIES, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Science and Technology of the Arts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7559/CITARJ.V8I2.181","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
This paper presents a novel characterization of new media art together with an exploration of some key aspects of its practice: I propose that new media art’s defining characteristics are media appropriation and explicitation. With media appropriation I refer to the dialectal inscription into the art practice of the knowledge that allows for some particular technological production. I also propose that new media art’s language is constructed in part via the explicitation of certain aspects of more ‘traditional’ art, and that this explicitation allows for a construction of a new vocabulary. Examples of this are the explicitation of randomness, interaction, programming, or of the role that tools and instruments play, among others.
期刊介绍:
The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.