{"title":"锁定期间的远程上下文映射和原型,一个案例研究","authors":"Wies van Nifterik, F. S. Visser, Jeroen van Erp","doi":"10.55612/s-5002-050-001","DOIUrl":null,"url":null,"abstract":"In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the users’ shoes, to explore design solutions from and with their perspectives. In circumstances where contact with users is restricted, such as the recent lockdowns, user involvement is hindered and we need to find alternative ways to proceed with involving users in design processes. Instead of focussing on what is impossible because of the restrictions, we focussed on the opportunities it can bring. This paper shows that co-design is possible in times of a lockdown by deploying users in the role of co-explorer, creating ownership among users, using digital means, and obtaining an opportunity-oriented mindset.","PeriodicalId":44247,"journal":{"name":"Interaction Design and Architectures","volume":"50 1","pages":"7-26"},"PeriodicalIF":0.8000,"publicationDate":"2021-12-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Remote contextmapping and prototyping during lockdown, a case study\",\"authors\":\"Wies van Nifterik, F. S. Visser, Jeroen van Erp\",\"doi\":\"10.55612/s-5002-050-001\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the users’ shoes, to explore design solutions from and with their perspectives. In circumstances where contact with users is restricted, such as the recent lockdowns, user involvement is hindered and we need to find alternative ways to proceed with involving users in design processes. Instead of focussing on what is impossible because of the restrictions, we focussed on the opportunities it can bring. This paper shows that co-design is possible in times of a lockdown by deploying users in the role of co-explorer, creating ownership among users, using digital means, and obtaining an opportunity-oriented mindset.\",\"PeriodicalId\":44247,\"journal\":{\"name\":\"Interaction Design and Architectures\",\"volume\":\"50 1\",\"pages\":\"7-26\"},\"PeriodicalIF\":0.8000,\"publicationDate\":\"2021-12-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Interaction Design and Architectures\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.55612/s-5002-050-001\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Interaction Design and Architectures","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55612/s-5002-050-001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
Remote contextmapping and prototyping during lockdown, a case study
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the users’ shoes, to explore design solutions from and with their perspectives. In circumstances where contact with users is restricted, such as the recent lockdowns, user involvement is hindered and we need to find alternative ways to proceed with involving users in design processes. Instead of focussing on what is impossible because of the restrictions, we focussed on the opportunities it can bring. This paper shows that co-design is possible in times of a lockdown by deploying users in the role of co-explorer, creating ownership among users, using digital means, and obtaining an opportunity-oriented mindset.
期刊介绍:
IxD&A (Interaction Design and Architecture (s)) Journal bases its existence on the following beliefs: - the complexity of today''s society requires the developments of new visions and new tools to address new systemic problems; - one needs at large to promote a deeper understanding of the interaction mechanisms, whatever the scale and the phenomena involved, from which originate the dynamic and static of the systems and all forms of architectures; - within complex systems, processes, architectures and cultural stratifications the focus should be always the individuals and their continuous co-evolution with the place that they populate; - the project and the ability to meta-design are central elements necessary to live consciously experiences, and above all those mediated by the machine. IxD&A aims to offer an interdisciplinary arena where everybody can present top level researches and discuss ideas on the future of technology mediated experiences in the field of communication, learning, working, entertainment, healthcare, etc...) a future that can be made possible by a joint effort in research and education. IxD&A, indeed, offers the ideal forum for meeting among frontier research, education, cutting edge technology development and application. Indeed, there will be no future if research and education will not be able to meet the world of production, or, in other words if we will not be able to transfer the ''lab'' into real life.