虚拟世界、在线社区和(真实的)城市空间

IF 0.6 Q4 URBAN STUDIES
Aslı Ulubaş Hamurcu
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引用次数: 4

摘要

随着COVID-19大流行,技术进步和投资加速,创造了现实世界的替代方案,使各种活动和体验能够在网上进行。在这些发展中,虚拟世界脱颖而出,因为它使真实和虚拟体验同时成为可能,而不考虑用户所处的时间和空间,它充当了将这两个环境结合在一起的中介和媒介。本文从社会空间辩证法的角度出发,通过理论综合和适应,探讨了元宇宙发展对(真实)城市空间可能产生的影响。还包括对其社会空间影响的全面评估,并开放供讨论。根据文献综述,预计像元宇宙这样的技术发展将为物理和虚拟社会空间关系引入一种新的组织,新的社会技术群体将在其中创建并使用它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The metaverse, online communities, and (real) urban space
With the COVID-19 pandemic, technological advance-ments and investments accelerated to create an alternative to the real world that makes it possible for various activ-ities and experiences to be handled online. Among these developments, the metaverse comes to the fore because it makes possible real and virtual experiences simultane-ously, regardless of the time and space the user exists in, and it acts as a mediator and medium to bring these two environments together. This article discusses the possible impacts of advancements in the metaverse on (real) ur-ban space considering the socio-spatial dialectic through theory synthesis and adaptation. An overall evaluation of the socio-spatial impacts of this is also included and opened up for discussion. Based on a literature review, it is expected that technological developments like the metaverse will introduce a new organization to physical and virtual socio-spatial relations, and new socio-techno-logical groups will be created in them and by using them.
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来源期刊
CiteScore
1.30
自引率
7.70%
发文量
0
审稿时长
32 weeks
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