一个尺寸不适合所有:没有一个最优的移动空间指向算法

IF 1.8 Q2 GEOGRAPHY
Miltos Miltiadous, T. Hadzilacos, Dimitrios Skarlatos
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引用次数: 0

摘要

人类指向的成功模拟涉及空间算法和数据库、基于位置的服务、移动GIS和上下文感知等要素。我们提出术语移动空间指向(MSP)作为移动空间交互(MSI)范例的一个特例,其中移动用户使用支持多传感器的移动设备指向其环境中的对象。本文的目的是提供实验证据,证明不同的MSP算法在有效性和效率上是最优的,这取决于上下文和用户意图。对新算法进行了一系列实验。实验结果表明,空间指向效能受到用户感知、物理感知和计算感知三个方面的影响。我们得出的结论是,对于所有数字指向的应用情况,没有算法是最优的,因此应该使用上下文感知技术自适应地设计MSP系统。我们的研究结果表明,用户意图准确预测指向是开发MSP系统的决定因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
One size does not fit all: no single optimal algorithm for mobile spatial pointing
The successful emulation of human pointing involves elements of spatial algorithms and databases, Location Based Services, mobile GIS and context awareness. We propose the term Mobile Spatial Pointing (MSP) as a special case of the Mobile Spatial Interaction (MSI) paradigm, where mobile users point at objects in their environment using multi-sensor enabled mobile devices. The goal of this article is to provide experimental evidence that different MSP algorithms are optimal in effectiveness and efficiency depending on context and user intention. A series of experiments with new algorithms were carried out. The experimental results demonstrate that spatial pointing efficacy is influenced by user, physical and computational context-aware aspects. We conclude that no algorithm is optimal for all application situations of digital pointing, whence MSP systems should be designed adaptively using context-aware techniques. Our results exemplify that user intention accurate prediction upon pointing is a determinant factor for developing an MSP system.
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来源期刊
CiteScore
5.10
自引率
0.00%
发文量
5
审稿时长
9 weeks
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