数字岩石。岩石艺术记录的综合方法:Ossimo-Pat (Valle Camonica)的案例研究,巨石23

IF 0.4 N/A ARCHAEOLOGY
P. Rondini
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引用次数: 3

摘要

本文讨论了记录史前岩石艺术的不同方法,特别关注意大利北部地区(卡莫尼卡山谷,联合国教科文组织遗址第94号),并提出了一种新的记录和追踪雕刻的综合方法。这种方法结合了不同的数据来源,既有传统的(作为一种“增强”的摩擦方式),也有技术的。积极使用运动摄影测量学的结构和随后的网格操作,以及使用人工倾斜照明的数字微距摄影的实施,是用于识别雕刻的正确特征的方法之一,而以矢量图形执行的雕刻人物的跟踪是分层结构的。结合数字增强的数字可见性与数字矢量绘图的精度和多功能性的好处,这种方法产生了最先进的岩石艺术跟踪,以便更好地理解石头上雕刻的符号。作为一个选定的案例研究,该方法的所有步骤都使用了意大利北部Valle Camonica的Pat (BS) Ossimo铜器时代圣所未发表的第23号单体石进行了演示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Digital Rocks. An integrated approach to rock art recording: the case study of Ossimo-Pat (Valle Camonica), monolith 23
This paper addresses the different methods of recording prehistoric rock art, with specific focus on the northern Italian area (Valle Camonica, UNESCO Site n. 94), and presents a new integrated way of recording and tracing engravings. This method combines different sources of data, both traditional, as an ‘enhanced’ way of rubbing, and technological. The active use of Structure from Motion photogrammetry and the subsequent mesh manipulation, as well as the implementation of digital macrophotography with artificial oblique lighting, are among the methods used for the recognition of the correct features of the carvings, while the tracing of the engraved figures, executed in vector graphics, is structured on layers. Combining the benefits of the digitally enhanced visibility of the figures with the precision and versatility of digital vector drawing, this method produces state of the art tracings of rock art, for a better comprehension of the symbols carved on the stone. All steps of this method are demonstratedusing, as a selected case study, the unpublished monolith n. 23 from the Copper Age Sanctuary of Ossimo, Pat (BS) in Valle Camonica, Northern Italy.
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来源期刊
CiteScore
0.60
自引率
50.00%
发文量
0
审稿时长
40 weeks
期刊介绍: From the outset, the aim was to initiate an open and continuous exchange of information among different countries, thus prompting the creation of an international Scientific Committee. Representatives of the major Italian and foreign institutes interested in archaeological computing agreed to become members. A qualified Editorial board also assures a continuous flow of information and a profitable exchange of data. The journal covers three distinct parts. The first considers methodological approaches: it collects articles concerning theoretical aspects of archaeological computing as well as reports on programmes conducted by dedicated international institutions. The main section contains articles on various computer applications, such as databases, Geographical Information Systems, quantitative methods, expert systems, computer graphics, image processing, multimedia and web tools. A section is also dedicated to the automatic processing of documentary sources. The third aspect of the journal is characterised by book reviews and bibliographic news, with the aim to provide readers with an up-to-date source of documentation. Special thematic issues and Conference Proceedings have also been included.
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