语言作家Onomics:弗拉基米尔·普京在乌克兰和俄罗斯话语中的媒体形象

Q3 Arts and Humanities
Onomastica Pub Date : 2022-01-01 DOI:10.17651/onomast.66.15
Тетяна Космеда
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引用次数: 0

摘要

自由的、创造性的、即兴的、反极权的言语的发展,以及社会和心理语言因素都促成了语言意识的转变和言语游戏潜能的实现,对这些因素的分析导致了创造性语言学的形成。语言游戏是通过实现对语言系统各层次单位的操纵而实现的。不同类别的名称也参与到语言游戏中,这是由其意义的特殊语用性质所驱动的。创造性言语研究代表了一种语言描述的创新方法,尽管它有其传统的、部分发展的方法,但其特点是在拟人词系统中表达的独特性。我们认为创造性名词的出现是一个独立的语言方向,其单位是人名创造。拟人词的语言游戏在现代媒体话语中表现得尤为明显。本研究的目的是代表在其中拟人创作功能在现代乌克兰和俄罗斯新闻话语的方式。文中描述了操纵俄罗斯总统弗拉基米尔·普京的名字和塑造他的媒体形象的例子。这种拟人创造成为原意创造、语义构词衍生、语用意义创造的刺激物,显示了其功能负荷的载体。研究证明,拟人词语言游戏的积极建模方法有:(1)隐喻和转喻,(2)委婉语,(3)歧义化,(4)衍生化,包括图形化,(5)释义,(6)拟名,(7)几个联想特征的实现化,(8)实现先例现象(操纵神话、圣经、民间传说和其他类型的名字),(9)同义或同义的碰撞。上述创造语言的机制是一种组合:几种不同变体方法的复杂组合。产生的偶然意义创造了不同的语音色调(讽刺的、低沉的、轻蔑的、幽默的、讽刺的等),规定了情绪和感觉的范围,以不同的表达程度代表了价值意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Лінгвокреативна ономастика: медійний образ Володимира Путіна в українському та російському дискурсі
The development of free, creative, improvised, anti-totalitarian speech, social and psycholinguistic factors have all contributed to the transformation of language consciousness and the realization of the game potential of speech, the analysis of which led to the formation of creative linguistics. The language game is realized due to the actualization of manipulations with units of all levels of the language system. Different categories of onyms are also involved in the language game, this fact is motivated by the special pragmatic nature of their meaning. The study of creative speech repre-sents an innovative approach to the description of the language which, although it has its traditional, partially developed methodology, is characterized by the uniqueness of expression in the system of anthroponyms. We state the emergence of creative onomastics as an independent linguistic direction, the unit of which is the anthroponym-createme. The language game with anthroponyms is clearly manifested in the discourse of the modern media. The purpose of this research is to represent the ways in which anthroponymic createmes function in modern Ukrainian and Russian journalistic discourse. Examples of manipulating the name of Russian President Vladimir Putin and modelling his media image are described. This anthroponym-createme became the stimulus for the creation of original connotations, semantic and word-forming derivation, pragmatic meanings, demonstrating the vector of its functional load. It has been proved that active methods of modelling alanguage game involving anthroponyms are (1)metaphorization and metonymization, (2)euphemism, (3)dysphe-mization, (4)crealized derivation, including graphic, (5)paraphrasing, (6)paronomasia, (7)actu-alization of several associative features, (8)realization of the phenomenon of precedent (manipu-lation of mythonyms, biblicals, folklore and other types of onyms), (9)collision of antonymous or (10)homonymous meanings. There is acombination of the above mechanisms of the creation of linguocreatemes: complex combinations of several methods in different variations. Generated occa-sional meanings create adiverse palette of speech tones (ironic, low, contemptuous, humorous, sar-castic, etc.), stipulating arange of emotions and feelings, representing axiological meanings with varying degrees of expression.
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Onomastica
Onomastica Social Sciences-Linguistics and Language
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