网络视觉媒体处理中的图像抗混叠技术综述

Xu-dong Jiang, Bin Sheng, Weiyao Lin, Wei Lu, Lizhuang Ma
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引用次数: 5

摘要

抗锯齿是计算机图形学中一项成熟的技术,它可以减少像素的块状或阶梯状外观。本文全面概述了计算机图形学中使用的抗混叠技术,可分为两类:基于后滤波的抗混叠和基于预滤波的抗混叠。我们讨论了基于后滤波的抗混叠算法,通过将它们分类为硬件抗混叠技术和延迟渲染的后处理技术。在不同的方法之间进行比较,以说明每一类的优点和缺点。我们还回顾了第一类抗混叠技术在不同图形处理单元(即不同的NVIDIA和AMD系列)中的应用。这篇综述提供了一个指南,应该允许研究人员在这个重要的研究领域定位他们的工作,并确定新的研究问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Image anti-aliasing techniques for Internet visual media processing: a review
Anti-aliasing is a well-established technique in computer graphics that reduces the blocky or stair-wise appearance of pixels. This paper provides a comprehensive overview of the anti-aliasing techniques used in computer graphics, which can be classified into two categories: post-filtering based anti-aliasing and pre-filtering based anti-aliasing. We discuss post-filtering based anti-aliasing algorithms through classifying them into hardware anti-aliasing techniques and post-process techniques for deferred rendering. Comparisons are made among different methods to illustrate the strengths and weaknesses of every category. We also review the utilization of anti-aliasing techniques from the first category in different graphic processing units, i.e., different NVIDIA and AMD series. This review provides a guide that should allow researchers to position their work in this important research area, and new research problems are identified.
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