严肃游戏在化工课程中的应用

IF 3.5 2区 教育学 Q1 EDUCATION, SCIENTIFIC DISCIPLINES
Ismael Díaz, Emilio J. González, María González-Miquel, Manuel Rodríguez
{"title":"严肃游戏在化工课程中的应用","authors":"Ismael Díaz,&nbsp;Emilio J. González,&nbsp;María González-Miquel,&nbsp;Manuel Rodríguez","doi":"10.1016/j.ece.2023.10.002","DOIUrl":null,"url":null,"abstract":"<div><p>The advantages of using elements of games in educational contexts have been reported in literature since the times of Plato in ancient Greece. Modern studies credited games with some advantages in education from different angles (behavioural, motivational or cognitive). In this paper, the application of games that have an explicit and carefully thought-out educational purpose (serious games) in different chemical engineering subjects at the bachelor and master level is discussed. Firstly, some topic definitions are provided along with a historical perspective of the use of games in education and the theoretical foundations supporting it. In section 2, four different applications of games are presented in three different subjects. In particular, the use of board games for the subjects Process Control and Particle Technology is illustrated, and how the combination of simple games (e.g. crosswords) and escape room activities can help to develop both low level and high level skills (following the Bloom’s taxonomy classification) in Optimisation of Chemical Processes is also presented. Their analysis and discussion of the impacts achieved with the different game-based activities are later presented in section 3 along with the main conclussions drawn.</p></div>","PeriodicalId":48509,"journal":{"name":"Education for Chemical Engineers","volume":"46 ","pages":"Pages 22-32"},"PeriodicalIF":3.5000,"publicationDate":"2023-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Application of serious games in chemical engineering courses\",\"authors\":\"Ismael Díaz,&nbsp;Emilio J. González,&nbsp;María González-Miquel,&nbsp;Manuel Rodríguez\",\"doi\":\"10.1016/j.ece.2023.10.002\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>The advantages of using elements of games in educational contexts have been reported in literature since the times of Plato in ancient Greece. Modern studies credited games with some advantages in education from different angles (behavioural, motivational or cognitive). In this paper, the application of games that have an explicit and carefully thought-out educational purpose (serious games) in different chemical engineering subjects at the bachelor and master level is discussed. Firstly, some topic definitions are provided along with a historical perspective of the use of games in education and the theoretical foundations supporting it. In section 2, four different applications of games are presented in three different subjects. In particular, the use of board games for the subjects Process Control and Particle Technology is illustrated, and how the combination of simple games (e.g. crosswords) and escape room activities can help to develop both low level and high level skills (following the Bloom’s taxonomy classification) in Optimisation of Chemical Processes is also presented. Their analysis and discussion of the impacts achieved with the different game-based activities are later presented in section 3 along with the main conclussions drawn.</p></div>\",\"PeriodicalId\":48509,\"journal\":{\"name\":\"Education for Chemical Engineers\",\"volume\":\"46 \",\"pages\":\"Pages 22-32\"},\"PeriodicalIF\":3.5000,\"publicationDate\":\"2023-10-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Education for Chemical Engineers\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1749772823000490\",\"RegionNum\":2,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION, SCIENTIFIC DISCIPLINES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Education for Chemical Engineers","FirstCategoryId":"95","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1749772823000490","RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION, SCIENTIFIC DISCIPLINES","Score":null,"Total":0}
引用次数: 0

摘要

自古希腊柏拉图时代以来,在教育背景下使用游戏元素的优势就在文献中得到了报道。现代研究从不同角度(行为、动机或认知)认为游戏在教育中具有一些优势。本文讨论了具有明确和深思熟虑的教育目的的游戏(严肃游戏)在学士和硕士不同化学工程学科中的应用。首先,提供了一些主题定义,以及游戏在教育中使用的历史视角和支持它的理论基础。第二节,在三个不同的主题中介绍了游戏的四种不同应用。特别说明了棋盘游戏在过程控制和粒子技术中的应用,以及简单游戏(如填字游戏)和逃生室活动的结合如何有助于在化学过程优化中发展低水平和高水平技能(遵循Bloom的分类法)。他们对不同基于游戏的活动所产生的影响的分析和讨论将在第3节中进行,并得出主要结论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Application of serious games in chemical engineering courses

The advantages of using elements of games in educational contexts have been reported in literature since the times of Plato in ancient Greece. Modern studies credited games with some advantages in education from different angles (behavioural, motivational or cognitive). In this paper, the application of games that have an explicit and carefully thought-out educational purpose (serious games) in different chemical engineering subjects at the bachelor and master level is discussed. Firstly, some topic definitions are provided along with a historical perspective of the use of games in education and the theoretical foundations supporting it. In section 2, four different applications of games are presented in three different subjects. In particular, the use of board games for the subjects Process Control and Particle Technology is illustrated, and how the combination of simple games (e.g. crosswords) and escape room activities can help to develop both low level and high level skills (following the Bloom’s taxonomy classification) in Optimisation of Chemical Processes is also presented. Their analysis and discussion of the impacts achieved with the different game-based activities are later presented in section 3 along with the main conclussions drawn.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
8.80
自引率
17.90%
发文量
30
审稿时长
31 days
期刊介绍: Education for Chemical Engineers was launched in 2006 with a remit to publisheducation research papers, resource reviews and teaching and learning notes. ECE is targeted at chemical engineering academics and educators, discussing the ongoingchanges and development in chemical engineering education. This international title publishes papers from around the world, creating a global network of chemical engineering academics. Papers demonstrating how educational research results can be applied to chemical engineering education are particularly welcome, as are the accounts of research work that brings new perspectives to established principles, highlighting unsolved problems or indicating direction for future research relevant to chemical engineering education. Core topic areas: -Assessment- Accreditation- Curriculum development and transformation- Design- Diversity- Distance education-- E-learning Entrepreneurship programs- Industry-academic linkages- Benchmarking- Lifelong learning- Multidisciplinary programs- Outreach from kindergarten to high school programs- Student recruitment and retention and transition programs- New technology- Problem-based learning- Social responsibility and professionalism- Teamwork- Web-based learning
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信