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引用次数: 25
摘要
在本文中,作者研究了两种新兴媒体形式的沉浸美学:360°视频和3D VR。他们的目标是超越解决技术启示,考虑360°视频和3D VR制作者正在利用这些启示的技术和选择,以及这些观看体验所产生的影响。他们在两个对比鲜明的例子中讨论了透明度和反射率之间的紧张关系,特别是丹麦公司Makropol的Anthropia(2017)和Arora和Unseld的the Day the World Changed(2018)。作者认为,技术支持是一个复杂的中介过程的一部分,这个过程既包括对手头技术的实验,也包括对早期媒体形式的依赖。他们认为,理解现有形式和新形式之间的创造性张力是至关重要的,这些形式强调了VR和360°格式中的新美学和叙事体验。
In this article, the authors examine the aesthetics of immersion in two emerging media forms: 360° video and 3D VR. Their goal is to move beyond addressing technical affordances, to consider the techniques and choices that producers of 360° video and 3D VR are making to exploit these affordances, and what resulting effects those viewing experiences have. They discuss the tension between transparency and reflectivity in two contrasting examples, in particular: the Danish company Makropol’s Anthropia (2017) and Arora and Unseld’s The Day the World Changed (2018). The authors argue that technical affordances are part of a complex process of mediation that includes both experimentation with the technology at hand and a reliance on earlier media forms. It is critical, they argue, to understand the creative tension between established forms and new ones that underscore new aesthetic and narrative experiences in VR and 360° formats.
期刊介绍:
journal of visual culture is essential reading for academics, researchers and students engaged with the visual within the fields and disciplines of: · film, media and television studies · art, design, fashion and architecture history ·visual culture ·cultural studies and critical theory · gender studies and queer studies · ethnic studies and critical race studies·philosophy and aesthetics ·photography, new media and electronic imaging ·critical sociology ·history ·geography/urban studies ·comparative literature and romance languages ·the history and philosophy of science, technology and medicine