电子游戏故事的道德是什么?最受欢迎的电子游戏内容分析

IF 4.6 Q2 MATERIALS SCIENCE, BIOMATERIALS
Marina Klimenko, Kevin Kapadia, Gaillot Jr Andre
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引用次数: 0

摘要

本文对1996年至2021年间最受欢迎的电子游戏系列中的道德内容进行了内容分析。研究结果显示,平均每3小时的游戏玩法中有19个道德主题,更多行为遵循基本道德原则。约束道德(具有群体忠诚)是最常被描述的道德领域;将不道德行为个体化会得到更多的负面评价。大多数道德和不道德的行为都没有后果。从1996年到2021年,所有道德领域都有显著增长。讨论了研究结果的意义、局限性和未来发展方向
本文章由计算机程序翻译,如有差异,请以英文原文为准。
What Are the Morals of Video Game Stories? A Content Analysis of the Most Popular Video Games
ABSTRACT A content analysis of moral content in the most popular video game franchises with stories between 1996 and 2021 was conducted. The results of the study revealed that there were, on average, 19 moral themes per 3-hour gameplay, and more acts followed basic moral principles. Binding morals (with group loyalty) was the most frequently depicted moral domain; individualizing immoral acts received more negative evaluations. Most moral and immoral acts received no consequences. There was a significant increase in all moral domains from 1996 to 2021. The significance of the findings, as well as limitations and future directions, are discussed
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来源期刊
ACS Applied Bio Materials
ACS Applied Bio Materials Chemistry-Chemistry (all)
CiteScore
9.40
自引率
2.10%
发文量
464
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