基于智能手表的行人导航系统以用户为中心的设计

IF 1.2 Q4 TELECOMMUNICATIONS
Martin Perebner, Haosheng Huang, G. Gartner
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引用次数: 16

摘要

摘要智能手表的特点给行人导航辅助设备的设计带来了一些挑战。本文说明了如何开发基于地标的智能手表行人导航系统,考虑到这些手腕佩戴设备的小屏幕尺寸和非常有限的交互能力。特别是,通过使用以用户为中心的设计方法,在两次现场实验中开发、测试和改进了初始用户界面,以创建最终用户界面。提出了地图视图和方向视图的组合,其中地图视图提供了环境和路线的概述,而方向视图为决策点提供了明确的指示(转向信息)。通过在决策点之前使用振动,进一步增强了界面。此外,还仔细考虑了地标,并将其纳入地图视图和方向视图中。现场实验表明,修改后的界面的这些关键功能可以有效地支持通过智能手表进行行人导航。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Applying user-centred design for smartwatch-based pedestrian navigation system
ABSTRACT The characteristics of a smartwatch impose several challenges regardig the design of a pedestrian navigation aid. This paper illustrates how landmark-based pedestrian navigation systems for smartwatches can be developed, considering the small screen sizes as well as the very limited interaction capacities of these wrist-worn devices. Particularly, by the use of a user-centred design approach, an initial user interface was developed, tested, and refined in two field experiments to create a final user interface. A combination of map view and direction view was proposed, where the map view provides an overview of the environment and route, while the direction view gives clear instructions (turning information) for decision points. The interface was further enhanced by the use of vibrations before decision points. In addition, landmarks were carefully considered and incorporated into both map view and direction view. The field experiments showed that these key features of the revised interface can effectively support pedestrian navigation via smartwatches.
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来源期刊
CiteScore
3.70
自引率
8.70%
发文量
12
期刊介绍: The aim of this interdisciplinary and international journal is to provide a forum for the exchange of original ideas, techniques, designs and experiences in the rapidly growing field of location based services on networked mobile devices. It is intended to interest those who design, implement and deliver location based services in a wide range of contexts. Published research will span the field from location based computing and next-generation interfaces through telecom location architectures to business models and the social implications of this technology. The diversity of content echoes the extended nature of the chain of players required to make location based services a reality.
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