《泰坦之魂:在线战斗中的结构、承诺、经济和风险因果机制

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH
J. Fielder
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引用次数: 0

摘要

2014年1月,超过7000名《星战前夜》玩家参与了一场21小时的战斗,这场战斗被称为B-R5RB之战,在这场战斗中,估计有33万美元的虚拟财产被摧毁,这是按时间计算的真实美元。了解玩家为何愿意投入时间和资源在大规模虚拟战斗中战斗,从而了解玩家如何感知风险并发展大规模紧急政治结构。方法从B-R5RB战役的多个历史案例和新闻报道中,作者将归纳表意法案例研究方法和过程追踪方法相结合,揭示关键的因果机制。作者归纳出B-R5RB之战的原因是Null-Sec的无政府结构、玩家对各自公司的承诺、可衡量的经济价值以及与永久损失相关的风险。这些机制与进攻性现实主义和无政府主义密切相关。B-R5B战役是在虚拟世界背景下发展的现实世界紧急政治行为的一个相关例子。对这一单一战役的分析表明,玩家愿意将实际价值投射到虚拟资产上。在缺乏公开治理或安全结构的虚拟世界中,价值感知被放大了。玩家必须组建团队来降低风险,风险越大,对团队的投入就越大。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ghosts of the Titanomachy: Structure, Commitment, Economics, and Risk as Causal Mechanisms in an Online Battle
Background In January 2014 over seven thousand EVE Online players engaged in a 21-h battle that came to be known as the Battle of B-R5RB, in which an estimated $330,000 of virtual property was destroyed, calculated in real U.S. dollars as measured by time. Aim To discern why players were willing to commit time and resources to fight in a large-scale virtual battle, which in turn informs how players perceive risk and develop large-scale emergent political structures. Method Drawing from multiple case history and journalism reports on the Battle of B-R5RB, the author combines the inductive ideographic case study approach and process tracing method to uncover key causal mechanisms. Results The author inductively theorizes that the Battle of B-R5RB resulted from the Null-Sec’s anarchic structure, player commitment to their respective Corporations, measurable economic value, and risk associated with permanent loss. These mechanisms closely align with the offensive realism and anarchy. Discussion and conclusion The Battle of B-R5B is a relevant example of real-world emergent political behavior developing in a virtual world setting. Analysis of this single battle suggests that players are willing to project actual value onto virtual assets. Perception of value is magnified in virtual worlds lacking overt governance or security structures. Players must form groups to mitigate risk, and the greater the risk, the greater the commitment to the group.
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来源期刊
SIMULATION & GAMING
SIMULATION & GAMING EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.30
自引率
5.00%
发文量
35
期刊介绍: Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, research methodology.
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