复活黑暗骑士:超级英雄、动画与乐高蝙蝠侠电影的批判性接受

IF 0.3 2区 艺术学 0 FILM, RADIO, TELEVISION
Daniel Martin
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引用次数: 2

摘要

本文探讨了《乐高蝙蝠侠电影》(Chris McKay, 2017)在《蝙蝠侠》悠久的多媒体叙事历史背景下的评论接受情况,在众多平台上锚定了不同的平行叙事,以及电影通过元性吸引怀旧的方式。评论家们拥护《乐高蝙蝠侠电影》,嘲笑早期的真人版《蝙蝠侠大战超人:正义黎明》(扎克·斯奈德,2016年),这种方式引发了围绕动画文化价值和更大的超级英雄大片周期的复杂讨论,以及关于道德、商业和商业主义的讨论。因此,本文探讨的问题是,动画是否明显适合于被评论家视为美国流行文化重要组成部分的特定类型的以儿童为中心的叙事。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reanimating the Dark Knight: Superheroes, Animation and the Critical Reception of The Lego Batman Movie
This article explores the critical reception of The Lego Batman Movie (Chris McKay, 2017) in the context of Batman’s long history of multimedia storytelling, anchored to divergent parallel narratives across numerous platforms, and the ways the film appeals to nostalgia through metatextuality. The manner in which critics championed The Lego Batman Movie and derided the earlier live-action Batman v Superman: Dawn of Justice (Zack Snyder, 2016) gave rise to a complex discourse around the cultural value of animation and the larger blockbuster superhero cycle, and discussions of morality, merchandising and commercialism. This article therefore engages with questions of animation’s apparent suitability for particular kinds of child-centric narratives regarded by critics as a vital part of American popular culture.
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来源期刊
Animation-An Interdisciplinary Journal
Animation-An Interdisciplinary Journal FILM, RADIO, TELEVISION-
CiteScore
0.70
自引率
25.00%
发文量
19
期刊介绍: Especially since the digital shift, animation is increasingly pervasive and implemented in many ways in many disciplines. Animation: An Interdisciplinary Journal provides the first cohesive, international peer-reviewed publishing platform for animation that unites contributions from a wide range of research agendas and creative practice. The journal"s scope is very comprehensive, yet its focus is clear and simple. The journal addresses all animation made using all known (and yet to be developed) techniques - from 16th century optical devices to contemporary digital media - revealing its implications on other forms of time-based media expression past, present and future.
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