埃斯波特:这是一项运动还是临床实体?

IF 0.6 Q4 PSYCHIATRY
P. Thakur, M. Sharma, John Vijay Sagar Kommu, Nitin Anand
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引用次数: 3

摘要

电子竞技被视为等同于体育运动。诊断之后,开始将游戏视为心理健康状况或研究类别。人们感到有必要探索电子竞技的心理健康视角。因此,对于从事电子竞技的人来说,如果游戏模式有问题,他们可能会产生某些身体或心理健康问题。这意味着需要进行研究,以确定他们的临床状况或作为体育运动员的职业选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Esport: Is it a sport or clinical entity?
Esports is being seen as equivalent to sport. Subsequent to diagnostics started treating gaming as mental health condition or a research category. The need is being felt to explore the mental health perspective of Esports. Thus, for people who are engaged in Esports, there is a possibility that they may develop certain physical or mental health concerns if the gaming pattern is problematic. It implies the need for research to identify the status of their clinical condition or a career option as a sport player.
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审稿时长
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