元数据相关技术在美国城市图书馆服务中的应用

IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE
Y. Guo, Yiming Yuan, Shuai Li, Yiruo Guo, Yiyang Fu, Zihan Jin
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引用次数: 2

摘要

本文的目的是了解美国城市图书馆使用元数据相关技术的应用情况,探索美国城市图书馆使用元数据相关技术为用户服务的优秀案例,并试图找到现阶段可能影响元数据相关技术在图书馆应用的因素。设计/方法/方法收集有关图书馆如何以及是否在其服务中使用与元空间相关的技术,如三维(3D)技术、射频识别(RFID)、虚拟现实增强现实(AR)和人工智能(AI)的信息。首先,作者访问了150个美国城市图书馆网站,这些网站都是城市图书馆委员会的成员。其次,计算了城市图书馆使用元数据相关技术提供服务的比例,并介绍了突出的案例。最后,以美国博物馆与图书馆服务协会公布的数据为基础,讨论了影响美国城市图书馆应用元数据相关技术的因素。发现与宇宙相关的技术在美国城市图书馆中得到了广泛的应用,但不同技术应用的普及程度存在差异。总体而言,84%的图书馆使用3D技术,主要是3D打印服务和3D模型构建服务;76%的图书馆在服务中使用虚拟和增强现实技术,主要集中在头戴式VR设备体验、AR设备体验、虚拟导览和虚拟展览;62%的图书馆使用物联网(IoT)技术,主要用于自助结账机和图书定位服务。然而,人工智能技术在图书馆中的应用较少,28%的图书馆提到了人工智能在其服务中的应用,主要集中在智能搜索、虚拟助理和机器人图书馆员方面。此外,本研究发现,图书馆营运支出和服务人口对图书馆应用元生态相关技术没有影响。原创性/价值本文提供了美国城市图书馆使用元数据库相关技术的最新统计数据,旨在帮助图书馆管理者了解整体应用和最佳实践。以此为灵感,他们可以制定相应的开发计划,更好地为他们的社区提供与元宇宙相关的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Applications of metaverse-related technologies in the services of US urban libraries
PurposeThe purpose of this paper is to understand the applications of metaverse-related technologies in US urban libraries, explore excellent cases of US urban libraries' practices in using metaverse-related technologies to serve patrons and try to find the factor that may affect the application of metaverse-related technologies in libraries at this stage.Design/methodology/approachTo gather information about how and whether libraries use metaverse-related technologies such as three-dimensional (3D) technology, radio frequency identification (RFID), virtual reality augmented reality (AR) and artificial intelligence (AI) in their services. Firstly, the authors visit 150 US urban library websites that are members of the Urban Libraries Council. Secondly, the authors calculate the proportion of services provided by urban libraries that use metaverse-related technologies and introduce outstanding cases. Lastly, the authors discuss the factors that influence the application of metaverse-related technologies in urban libraries in the United States based on data published by the Institute of Museum and Library Services.FindingsMetaverse-related technologies have been widely used in US urban libraries, but there are differences in the popularity of the applications of different technologies. In all, 84% of libraries use 3D technology, mainly in 3D printing services and 3D model building services; 76% of libraries use virtual and augmented reality technologies in their services, mainly concentrated in head-mounted VR device experiences, AR device experiences, virtual tours and virtual exhibitions; 62% of libraries use Internet of things (IoT) technology, mainly in self-checkout machines and book location services. However, AI technologies are less used in libraries, with 28% of libraries mentioning the applications of AI in their services, mainly focusing on intelligent search, virtual assistants and robot librarians. In addition, this study finds that library operating expenditures and population served do not affect the application of metaverse-related technologies in libraries.Originality/valueThis paper provides updated statistical data on the use of metaverse-related technologies in US urban libraries and aims to help library managers understand the overall applications and best practices. With this as an inspiration, they could formulate corresponding development plans to better serve their communities with metaverse-related technologies.
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来源期刊
Library Hi Tech
Library Hi Tech INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
8.30
自引率
44.10%
发文量
97
期刊介绍: ■Integrated library systems ■Networking ■Strategic planning ■Policy implementation across entire institutions ■Security ■Automation systems ■The role of consortia ■Resource access initiatives ■Architecture and technology ■Electronic publishing ■Library technology in specific countries ■User perspectives on technology ■How technology can help disabled library users ■Library-related web sites
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