Aglaya Play:为音乐课堂上的集体创作设计一个软件解决方案

IF 0.6 0 MUSIC
Adolf Murillo, María Elena Riaño, Jesús Tejada
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引用次数: 2

摘要

本文详细介绍了Aglaya Play的设计,这是一个拟议的软件系统,旨在满足音乐课堂的三个基本需求:结合创造性过程,采用协作-合作策略,减少音乐教育早期阶段的阅读-写作和基于理论的学习。本文从基于设计的研究角度阐述了该软件要满足的需求,并描述了其构建阶段。最后,根据系统的功能对系统进行了全面的描述,并对系统的教学实施提出了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Aglaya Play: Designing a software solution for group compositions in the music classroom
This article details the design for Aglaya Play, a proposed software system that aims to meet three basic needs in the music classroom: the incorporation of creative processes, the adoption of collaborative-cooperative strategies and the reduction of reading‐writing- and theory-based learning in the early stages of music education. The text contextualizes the needs that the software intends to meet and describes its phases of construction from a design-based research perspective. Finally, a full description of the system is offered based on its functions, and suggestions for its didactic implementation are provided.
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来源期刊
CiteScore
1.40
自引率
0.00%
发文量
6
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