游戏的挣扎和丰富:游戏父母日常生活中的驯化和溢出

IF 2 Q2 COMMUNICATION
Kristine Ask, Ingvild Kvale Sørenssen, Stine Thordarson Moltubakk
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引用次数: 2

摘要

游戏是家庭冲突的常见来源。关于父母和游戏的研究发现,缺乏游戏相关的专业知识,普遍贬低或害怕游戏,权威和限制性的父母风格是冲突的主要来源。当这些赤字得到解决时会发生什么?当父母是专业玩家,喜欢游戏,并鼓励孩子玩游戏时,调解是什么样子的?基于对29位玩家父母的定性访谈,我们探讨了玩家父母是如何驯化游戏的。为了探索稳定游戏作为健康和有价值的消遣的工作,我们将驯化理论与溢出相结合,以解决所涉及的斗争。根据驯化理论的三个维度(象征、实践、认知),该分析调查了玩家父母如何调节游戏,重点是如何解释游戏、家庭玩家实践以及游戏相关专业知识的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The struggle and enrichment of play: Domestications and overflows in the everyday life of gamer parents
Abstract Gaming is a frequent source of conflict for families. Research on parents and gaming has identified a lack of gaming-related expertise, a general devaluation or fear of play, and authoritative and restrictive parenting styles as key sources of conflict. What happens when these deficits are addressed? What does mediation look like when parents are expert gamers, enjoy play, and encourage play for their children? Based on qualitative interviews with 29 parents who identify as gamers, we explore how gamer parents domesticate games. To explore the work of stabilising gaming as a wholesome and valued pastime, we combine domestication theory with overflows to address the struggles involved. The analysis investigates how gamer parents mediate play, with an emphasis on how games are interpreted, the family's player practices, and the role of gaming-related expertise in accordance with the three dimensions (symbolic, practice, cognitive) of domestication theory.
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来源期刊
Nordicom Review
Nordicom Review COMMUNICATION-
CiteScore
2.80
自引率
9.10%
发文量
10
审稿时长
52 weeks
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