VR中建筑物的预使用评估:原型的开发和用户研究

IF 1.8 3区 艺术学 N/A ARCHITECTURE
A. Globa, Rui Wang, Olubukola O. Tokede, C. Khoo
{"title":"VR中建筑物的预使用评估:原型的开发和用户研究","authors":"A. Globa, Rui Wang, Olubukola O. Tokede, C. Khoo","doi":"10.1080/00038628.2022.2123775","DOIUrl":null,"url":null,"abstract":"The overarching goal of this project is to enable pre-occupancy evaluation in architecture. This project uses computational techniques and Virtual Reality (VR) technologies to develop and test an innovative method for decision-making enabled by collaborative multi-sensory pre-occupation of designs. A gaming engine was used to develop an immersive VR environment that allowed users to explore architectural spaces within a range of time-specific spatial conditions. This paper presents comparative user studies between VR and paper-based evaluation approaches. Two experimental streams were carried out including architecture professionals and students. This manuscript presents background studies, proposed methods, and results of user testing. Significant differences in responses between architecture practitioners and architecture students were identified, including satisfaction levels of visual and acoustic qualities of architectural spaces; and the ease of using VR for pre-occupancy assessments. The professional population was also more likely to change their original choice after being immersed in the VR experience.","PeriodicalId":47295,"journal":{"name":"Architectural Science Review","volume":null,"pages":null},"PeriodicalIF":1.8000,"publicationDate":"2022-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Pre-Occupancy evaluation of buildings in VR: development of the prototype and user studies\",\"authors\":\"A. Globa, Rui Wang, Olubukola O. Tokede, C. Khoo\",\"doi\":\"10.1080/00038628.2022.2123775\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The overarching goal of this project is to enable pre-occupancy evaluation in architecture. This project uses computational techniques and Virtual Reality (VR) technologies to develop and test an innovative method for decision-making enabled by collaborative multi-sensory pre-occupation of designs. A gaming engine was used to develop an immersive VR environment that allowed users to explore architectural spaces within a range of time-specific spatial conditions. This paper presents comparative user studies between VR and paper-based evaluation approaches. Two experimental streams were carried out including architecture professionals and students. This manuscript presents background studies, proposed methods, and results of user testing. Significant differences in responses between architecture practitioners and architecture students were identified, including satisfaction levels of visual and acoustic qualities of architectural spaces; and the ease of using VR for pre-occupancy assessments. The professional population was also more likely to change their original choice after being immersed in the VR experience.\",\"PeriodicalId\":47295,\"journal\":{\"name\":\"Architectural Science Review\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":1.8000,\"publicationDate\":\"2022-09-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Architectural Science Review\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/00038628.2022.2123775\",\"RegionNum\":3,\"RegionCategory\":\"艺术学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"N/A\",\"JCRName\":\"ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Architectural Science Review","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/00038628.2022.2123775","RegionNum":3,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"N/A","JCRName":"ARCHITECTURE","Score":null,"Total":0}
引用次数: 1

摘要

该项目的首要目标是在建筑中进行入住前评估。该项目使用计算技术和虚拟现实(VR)技术来开发和测试一种创新的决策方法,该方法通过协作的多感官预先占领设计来实现。游戏引擎用于开发沉浸式VR环境,允许用户在特定时间的空间条件下探索建筑空间。本文介绍了虚拟现实和基于纸张的评估方法之间的比较用户研究。进行了两个实验流,包括建筑专业人员和学生。这份手稿介绍了背景研究、建议的方法和用户测试的结果。研究发现,建筑从业者和建筑系学生之间的反应存在显著差异,包括对建筑空间视觉和声学质量的满意度;以及使用VR进行入住前评估的便利性。专业人群在沉浸在VR体验后也更有可能改变他们最初的选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pre-Occupancy evaluation of buildings in VR: development of the prototype and user studies
The overarching goal of this project is to enable pre-occupancy evaluation in architecture. This project uses computational techniques and Virtual Reality (VR) technologies to develop and test an innovative method for decision-making enabled by collaborative multi-sensory pre-occupation of designs. A gaming engine was used to develop an immersive VR environment that allowed users to explore architectural spaces within a range of time-specific spatial conditions. This paper presents comparative user studies between VR and paper-based evaluation approaches. Two experimental streams were carried out including architecture professionals and students. This manuscript presents background studies, proposed methods, and results of user testing. Significant differences in responses between architecture practitioners and architecture students were identified, including satisfaction levels of visual and acoustic qualities of architectural spaces; and the ease of using VR for pre-occupancy assessments. The professional population was also more likely to change their original choice after being immersed in the VR experience.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
4.80
自引率
8.70%
发文量
34
期刊介绍: Founded at the University of Sydney in 1958 by Professor Henry Cowan to promote continued professional development, Architectural Science Review presents a balanced collection of papers on a wide range of topics. From its first issue over 50 years ago the journal documents the profession’s interest in environmental issues, covering topics such as thermal comfort, lighting, and sustainable architecture, contributing to this extensive field of knowledge by seeking papers from a broad geographical area. The journal is supported by an international editorial advisory board of the leading international academics and its reputation has increased globally with individual and institutional subscribers and contributors from around the world. As a result, Architectural Science Review continues to be recognised as not only one of the first, but the leading journal devoted to architectural science, technology and the built environment. Architectural Science Review publishes original research papers, shorter research notes, and abstracts of PhD dissertations and theses in all areas of architectural science including: -building science and technology -environmental sustainability -structures and materials -audio and acoustics -illumination -thermal systems -building physics -building services -building climatology -building economics -ergonomics -history and theory of architectural science -the social sciences of architecture
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信