天文软件中的对象范式

R. Janusz
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引用次数: 0

摘要

要创建一个天文软件,应该使用最有效的方法来产生最快的硬件计算。然而,不那么有效的面向对象范式似乎对天文领域有更大的影响。我们讨论了其方法论的现状。传统的图灵计算模型是面向硬件的,对知识创造的影响不明显。面向对象的编程语言对发现的影响更大,因为它直接作用于科学领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Paradygmat obiektowy w oprogramowaniu astronomicznym
To create an astronomical software, one should use the most effective method to produce the quickest hardware calculation. However, the not so effective object oriented paradigm seems to have bigger influence on the astronomical domain. We discuss the status quo of its methodology. The traditional, Turing computation model does not have so distinct influence on knowledge creation because it is hardware-oriented. An object oriented programming language is more influential on discovery, because it works directly in the scientific domain.
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