为记忆服务的数字重建:墨西拿1780

IF 0.5 0 ARCHITECTURE
L. Giannone, G. Verdiani
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引用次数: 0

摘要

近年来,通过使用数字建模和相关的沉浸式技术,研究了几个世纪以来城市外观和形态的演变,发现了新的表现形式。这些通过游戏产业传播的技术,现在也在考古学和文化遗产的重新发现领域中找到了越来越多的空间,使我们能够将自己弹射到属于过去的场景中。这些调查方法非常适用于由于破坏性事件而不复存在的大型城市场所,但有足够数量的文件,例如能够以极好的细节和高可靠性重建其外观。该项目旨在重建18世纪被自然灾害夷为平地的墨西拿市。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Digital reconstruction at the service of memory: Messina 1780
In recent years, the study of the evolution of the appearance and conformation of cities over the centuries has found new forms of representation through the use of digital modelling and related immersive techniques. These technologies, spread through the gaming industry, are now finding more and more space also in the world of archaeology and the rediscovery of cultural heritage to allow us to catapult ourselves into scenarios that belonged to the past. These investigation methods lend themselves remarkably well in the case of large urban places that no longer exist due to destructive events but of which there is a sufficient amount of documentation such as to be able to reconstruct its appearance with excellent detail and high reliability. This project aims to rebuild the city of Messina as it appeared in the eighteenth century before being razed to the ground by natural disasters.
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来源期刊
自引率
33.30%
发文量
8
审稿时长
30 weeks
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