通过使用“ATM BCA”媒体的团队游戏锦标赛(TGT)学习模式,提高受过教育的参与者的活动和学习成果

S. Sutrisno
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引用次数: 0

摘要

学习模式或媒体适合材料的特点,可以提高学生的学习效果。可以让学生参与的模型可以提高对材料的理解,同样的条件也适用于具有材料特征的媒体。团队游戏锦标赛(TGT)学习模式使用媒体“ATM BCA”,通过以下步骤:(1)信息,(2)分组,(3)规划,(4)表演,(5)组织,(6)展示和奖励,(7)评估是实现该目标的努力。这项研究是分两个周期进行的行动研究,每个周期由两次会议组成。这项研究的结果表明,学生的活动和学习成果显著增加。DOI:10.17977/um022v4i2019p074
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Meningkatkan aktifitas dan hasil belajar peserta didik melalui model pembelajaran Teams Games Tournament (TGT) menggunakan media “ATM BCA”
Learning models or media that are appropriate to the characteristics of the material, and students can increase the effectiveness of learning. Models that can involve students can improve understanding of the material and the same conditions also apply to media that are by the characteristics of the material. Teams Games Tournament (TGT) learning model using the media "ATM BCA" through the steps: (1) Information, (2) Grouping, (3) Planning, (4) Acting, (5) Organizing, (6) Presenting and Reward, (7) Evaluating is an effort to achieve that goal. This research is action research carried out in two cycles, each cycle consisting of two meetings. The results of this study indicate that the activities and learning outcomes of students have increased significantly. DOI:  10.17977/um022v4i22019p074
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