在增材制造设计学习活动中,比较虚拟教学和现场教学对学生表现的影响。

IF 2.3 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL
Research in Engineering Design Pub Date : 2022-01-01 Epub Date: 2022-09-01 DOI:10.1007/s00163-022-00399-8
Anastasia M K Schauer, Kenton B Fillingim, Anna Pavleszek, Michael Chen, Katherine Fu
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引用次数: 5

摘要

这项工作的目的是比较在虚拟学习环境中进行的增材制造设计(DfAM)启发式课程的结果与在现场学习环境中的结果。先前的研究表明,在设计过程的不同阶段接受DfAM启发式会影响随后产生的设计的质量和新颖性,但这项工作可能受到纯虚拟格式的限制。在这项工作中,在面对面的学习环境中进行了相同的实验。结果表明,当涉及到在干预期间产生的设计质量时,两种学习形式都没有表现出优势。所有实验组的参与者在干预后都报告了自我效能感的提高,在测验类型的问题上的表现也有所改善。然而,面对面的实验组产生的设计的新颖性和多样性明显低于虚拟实验组。除了验证了虚拟教学作为一种教学方法的有效性之外,这些结果也支持了作者的假设,即在面对面的课堂上,启动效应比在虚拟课堂上更强。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Comparing the effect of virtual and in-person instruction on students' performance in a design for additive manufacturing learning activity.

Comparing the effect of virtual and in-person instruction on students' performance in a design for additive manufacturing learning activity.

Comparing the effect of virtual and in-person instruction on students' performance in a design for additive manufacturing learning activity.

Comparing the effect of virtual and in-person instruction on students' performance in a design for additive manufacturing learning activity.

The goal of this work is to compare the outcome of a design for additive manufacturing (DfAM) heuristics lesson conducted in a virtual learning environment to the same in an in-person learning environment. Prior work revealed that receiving DfAM heuristics at different points in the design process impacts the quality and novelty of designs produced afterward, but this work may have been limited by the solely virtual format. In this work, an identical experiment was performed in a face-to-face learning environment. Results indicate that neither learning format presents an advantage over the other when it comes to the quality of designs produced during the intervention. Participants across all experimental groups reported an increase in self-efficacy after the intervention, with improved performance on quiz-type questions. However, the novelty and variety of the designs produced by the in-person experimental groups were significantly lower than that of the virtual experimental groups. In addition to validating the effectiveness of virtual instruction as a teaching method, these results also support the authors' hypothesis that the priming effect is stronger in an in-person classroom than in a virtual classroom.

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来源期刊
Research in Engineering Design
Research in Engineering Design 工程技术-工程:工业
CiteScore
7.80
自引率
12.50%
发文量
23
审稿时长
18 months
期刊介绍: Research in Engineering Design is an international journal that publishes research papers on design theory and methodology in all fields of engineering, focussing on mechanical, civil, architectural, and manufacturing engineering. The journal is designed for professionals in academia, industry and government interested in research issues relevant to design practice. Papers emphasize underlying principles of engineering design and discipline-oriented research where results are of interest or extendible to other engineering domains. General areas of interest include theories of design, foundations of design environments, representations and languages, models of design processes, and integration of design and manufacturing. Representative topics include functional representation, feature-based design, shape grammars, process design, redesign, product data base models, and empirical studies. The journal also publishes state-of-the-art review articles.
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