Yang Chen Lin , Shang-Lin Yu , An-Yu Zhuang , Chiayun Lee , Yao An Ting , Sheng-Kai Lee , Bo-Jyun Lin , Po-Chih Kuo
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Representing scents: An evaluation framework of scent-related experiences through associations between grounded and psychophysiological data
This study introduces an empirical approach for assessing human scent-related experiences within the field of Human-Computer Interaction (HCI). We labeled 43 fragrances based on grounded collective experience, incorporating semantic and impression-based data. Furthermore, we collected comprehensive psychophysiological data, including electroencephalogram (EEG), electrobulbogram (EBG), electrocardiogram (ECG), and facial dynamics captured by a camera, from participants who experienced the scents. By computing scent-wise similarity and correlating both grounded and psychophysiological scent spaces, we identified associations between them, demonstrating the potential of this approach to enhance our understanding of scent-related experiences. Additionally, we propose an iterative evaluation framework to refine the design of smell-based interactions and we conduct a real-life study to validate this framework.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
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