{"title":"构建虚拟店面:如何设计游戏中的商店以鼓励消费","authors":"Kamilla Knutsen Steinnes","doi":"10.1080/10253866.2024.2385562","DOIUrl":null,"url":null,"abstract":"As a multi-billion-dollar global industry, commercial games are designed to profit off players, keep them engaged, and have them return for more. This article examines the design of the in-game sho...","PeriodicalId":47423,"journal":{"name":"Consumption Markets & Culture","volume":"4 1","pages":""},"PeriodicalIF":1.9000,"publicationDate":"2024-08-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Architecting virtual storefronts: how in-game shops are designed to encourage consumption\",\"authors\":\"Kamilla Knutsen Steinnes\",\"doi\":\"10.1080/10253866.2024.2385562\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As a multi-billion-dollar global industry, commercial games are designed to profit off players, keep them engaged, and have them return for more. This article examines the design of the in-game sho...\",\"PeriodicalId\":47423,\"journal\":{\"name\":\"Consumption Markets & Culture\",\"volume\":\"4 1\",\"pages\":\"\"},\"PeriodicalIF\":1.9000,\"publicationDate\":\"2024-08-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Consumption Markets & Culture\",\"FirstCategoryId\":\"91\",\"ListUrlMain\":\"https://doi.org/10.1080/10253866.2024.2385562\",\"RegionNum\":4,\"RegionCategory\":\"管理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"BUSINESS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Consumption Markets & Culture","FirstCategoryId":"91","ListUrlMain":"https://doi.org/10.1080/10253866.2024.2385562","RegionNum":4,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"BUSINESS","Score":null,"Total":0}
Architecting virtual storefronts: how in-game shops are designed to encourage consumption
As a multi-billion-dollar global industry, commercial games are designed to profit off players, keep them engaged, and have them return for more. This article examines the design of the in-game sho...