桌面角色扮演游戏(TTRPG)作为心理干预措施的范围审查:潜在益处和未来方向

IF 2.8 3区 心理学 Q2 PSYCHOLOGY, CLINICAL
Livia Yuliawati, Putri Ayu Puspieta Wardhani, Joo Hou Ng
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引用次数: 0

摘要

目的:本研究旨在探究以往的TTRPG研究如何揭示TTRPG作为一种心理干预措施的益处,以及进一步的研究如何克服以往研究中TTRPG所面临的挑战和局限性:本研究采用范围审查法来探索 TTRPG 的潜在益处。本研究确定了三个研究问题:(1) 将 TTRPG 作为干预措施进行实证研究的程度;(2) 所提及的 TTRPG 的潜力;(3) 对未来研究的建议。本研究调查了过去 10 年(即 2013 年至 2023 年)的研究出版物,包括所有研究方法。搜索的重点是 "桌面角色扮演游戏"、"TTRPG"、"龙与地下城 "以及与干预相关的术语。所使用的数据库为英语和印尼语,共检索到 109 篇论文,但后来由于各种原因被剔除,最后只剩下 51 篇论文接受审查:在纳入最终分析的 51 篇论文中,大部分是探索性研究(35 篇;例如,文献综述和定性设计研究),这表明 TTRPG 研究仍处于新兴阶段。关于 TTRPG 的定量设计研究(12 篇)和混合方法设计研究(4 篇)则占少数。大多数论文(n = 30)发表在美国,只有 3 篇发表在亚洲,这表明亚洲的 TTRPG 研究很少:从现有文献来看,TTRPG 有助于提高认知和社会心理技能,预防负面影响和压力,以及干预社交焦虑、抑郁症状和自闭症谱系障碍等心理问题。进一步的研究可以探索 TTRPG 在代表集体主义文化的亚洲的使用情况,采用不同的 TTRPG 系统,并使用实验设计来检验 TTRPG 的效果,以克服以往研究的局限性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Scoping Review of Tabletop Role-Playing Game (TTRPG) as Psychological Intervention: Potential Benefits and Future Directions
Purpose: The present study aimed to investigate how prior research of TTRPG revealed the benefits of TTRPG as a psychological intervention and how further studies can overcome the challenges and limitations of TTRPG in those previous studies.
Methods: The study used Scoping Review to explore the potential benefits of TTRPG. Three research questions were identified (1) the extent to which empirical research has been conducted regarding TTRPG as intervention, (2) the potential of TTRPG mentioned, and (3) the suggestions for future research. The study investigated the last 10 years (ie, 2013 to 2023) of research publications with all research methods included. The search focused on key terms of “Tabletop Role-playing Game”, “TTRPG”, “Dungeons and Dragons”, and terms related to intervention. The databases used were in English and Indonesian and resulted in 109 papers but later eliminated due to various reasons until it became 51 papers to be reviewed.
Results: Of the 51 papers included for final analysis, majority are of exploratory approach (n = 35; eg, literature review and qualitative design studies), indicating that research in TTRPG is still at the emerging stage. Quantitative design studies (n = 12) and mixed-method design studies (n = 4) on TTRPG are the minority. Majority papers (n = 30) are published in the United States, only three papers published in the Asian context, indicating that TTRPG research in the Asian context is scarce.
Conclusion: From existing literature, TTRPG provides benefits to promote cognitive and psychosocial skills, to prevent negative effects and stress, as well as to intervene in psychological problems such as social anxiety, depressive symptoms, and autism spectrum disorders. Further studies can explore the use of TTRPG in Asia-representing collectivistic culture, to employ different systems of TTRPG and to examine the effects of TTRPG using experimental design to overcome the limitations of prior studies.

Keywords: tabletop role-playing games, psychological intervention, scoping review
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来源期刊
CiteScore
4.50
自引率
4.70%
发文量
341
审稿时长
16 weeks
期刊介绍: Psychology Research and Behavior Management is an international, peer-reviewed, open access journal focusing on the science of psychology and its application in behavior management to develop improved outcomes in the clinical, educational, sports and business arenas. Specific topics covered in the journal include: -Neuroscience, memory and decision making -Behavior modification and management -Clinical applications -Business and sports performance management -Social and developmental studies -Animal studies The journal welcomes submitted papers covering original research, clinical studies, surveys, reviews and evaluations, guidelines, expert opinion and commentary, case reports and extended reports.
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