它就在游戏中国际足联电子游戏与历史的滥用

IF 0.5 Q4 HOSPITALITY, LEISURE, SPORT & TOURISM
Conor Heffernan
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引用次数: 0

摘要

尽管电子游戏在体育和休闲领域的重要性与日俱增,但它在体育史中的地位仍未得到充分研究。视频游戏有助于吸引体育爱好者参与其中,并使其融入体育运动,而且互动性更强。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
‘It’s in the game’: FIFA videogames and the misuse of history
Videogames are a still understudied component of sports history despite their growing importance in sporting and leisure fields. Videogames help engage and include sporting fans, are more interacti...
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来源期刊
Sport in History
Sport in History HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
0.90
自引率
37.50%
发文量
29
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