虚拟现实作为数字教育时代汽车轻型工程的学习媒体

Riska Fita Lestari, Lutfi Irawan Rahmat, Ratna Mustika Yasi, Adi Mulyadi, Muhammad Zainal Roisul Amin, Agung Nugroho
{"title":"虚拟现实作为数字教育时代汽车轻型工程的学习媒体","authors":"Riska Fita Lestari, Lutfi Irawan Rahmat, Ratna Mustika Yasi, Adi Mulyadi, Muhammad Zainal Roisul Amin, Agung Nugroho","doi":"10.36526/tekiba.v4i1.3761","DOIUrl":null,"url":null,"abstract":"During the aftermath of the Covid-19 pandemic, educational establishments encounter difficulties in providing comprehensive learning experiences due to the unpredictable circumstances caused by the pandemic. Hence, it becomes crucial for these institutions to prioritize the adoption of digitalized education that allows for accessibility at any time and from any location. However, the field of light vehicle engineering faces its own set of challenges when it comes to delivering intricate materials, primarily due to the size and intricacy of the learning resources. To tackle this issue, a novel approach has been introduced in the form of Virtual Reality (VR)-based learning methods, which prove to be invaluable tools in enhancing comprehension of the subject matter.","PeriodicalId":292224,"journal":{"name":"TEKIBA : Jurnal Teknologi dan Pengabdian Masyarakat","volume":"11 23","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual Reality Sebagai Media Pembelajaran Teknik Kendaraan Ringan Otomotif Dalam Era Pendidikan Digital\",\"authors\":\"Riska Fita Lestari, Lutfi Irawan Rahmat, Ratna Mustika Yasi, Adi Mulyadi, Muhammad Zainal Roisul Amin, Agung Nugroho\",\"doi\":\"10.36526/tekiba.v4i1.3761\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"During the aftermath of the Covid-19 pandemic, educational establishments encounter difficulties in providing comprehensive learning experiences due to the unpredictable circumstances caused by the pandemic. Hence, it becomes crucial for these institutions to prioritize the adoption of digitalized education that allows for accessibility at any time and from any location. However, the field of light vehicle engineering faces its own set of challenges when it comes to delivering intricate materials, primarily due to the size and intricacy of the learning resources. To tackle this issue, a novel approach has been introduced in the form of Virtual Reality (VR)-based learning methods, which prove to be invaluable tools in enhancing comprehension of the subject matter.\",\"PeriodicalId\":292224,\"journal\":{\"name\":\"TEKIBA : Jurnal Teknologi dan Pengabdian Masyarakat\",\"volume\":\"11 23\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-06-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"TEKIBA : Jurnal Teknologi dan Pengabdian Masyarakat\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.36526/tekiba.v4i1.3761\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"TEKIBA : Jurnal Teknologi dan Pengabdian Masyarakat","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.36526/tekiba.v4i1.3761","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

在 Covid-19 大流行之后,由于大流行造成的不可预测的情况,教育机构在提供全面的学习体验方面遇到了困难。因此,这些机构必须优先采用数字化教育,以便在任何时间、任何地点都能进行学习。然而,轻型车辆工程领域在提供复杂的材料方面面临着一系列挑战,这主要是由于学习资源的规模和复杂性。为了解决这个问题,我们采用了一种新颖的方法,即基于虚拟现实(VR)的学习方法,这种方法被证明是增强对主题理解的宝贵工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality Sebagai Media Pembelajaran Teknik Kendaraan Ringan Otomotif Dalam Era Pendidikan Digital
During the aftermath of the Covid-19 pandemic, educational establishments encounter difficulties in providing comprehensive learning experiences due to the unpredictable circumstances caused by the pandemic. Hence, it becomes crucial for these institutions to prioritize the adoption of digitalized education that allows for accessibility at any time and from any location. However, the field of light vehicle engineering faces its own set of challenges when it comes to delivering intricate materials, primarily due to the size and intricacy of the learning resources. To tackle this issue, a novel approach has been introduced in the form of Virtual Reality (VR)-based learning methods, which prove to be invaluable tools in enhancing comprehension of the subject matter.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信