在手术讲解中加强医患沟通:为动画医生角色设计有效的面部表情和手势

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Hwang Youn Kim, Ghazanfar Ali, Jae-In Hwang
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引用次数: 0

摘要

在制作医生动画角色时,密切关注面部表情、手势和交流技巧至关重要,这样才能在描述手术过程时逼真而吸引人。本文强调将适当的情绪、医学专家解释医疗过程时的共同言语手势与设计动画角色相结合。通过真实地描述这些内容,我们可以实现健康的医患关系,并提高患者的理解能力。我们建议采用两种关键方法来开发包含这些元素的虚拟医学专家。首先,医生可以通过虚拟医生生成手术过程的内容。其次,患者可以聆听虚拟医生描述的手术过程,并询问是否有任何问题。我们的系统通过考虑患者的心理并加入医疗专业人员的意见来帮助患者。这些改进确保了动画虚拟代理具有安慰性、安抚性和情感支持性。通过用户研究,我们对假设进行了评估,并获得了改进意见。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Enhancing doctor-patient communication in surgical explanations: Designing effective facial expressions and gestures for animated physician characters

Enhancing doctor-patient communication in surgical explanations: Designing effective facial expressions and gestures for animated physician characters

Paying close attention to facial expressions, gestures, and communication techniques is essential when creating animated physician characters that are realistic and captivating when describing surgical procedures. This paper emphasizes the integration of appropriate emotions, co-speech gestures when medical experts explain the medical procedure, and designing animated characters. We can achieve healthy doctor-patient relationships and improvement of patients' understanding by depicting these components truthfully. We suggest two critical approaches to developing virtual medical experts by incorporating these elements. First, doctors can generate the contents of the surgical procedure with a virtual doctor. Second, patients can listen to the surgical procedure described by the virtual doctor and ask if they have any questions. Our system helps patients by considering their psychology and adding medical professionals' opinions. These improvements ensure the animated virtual agent is comforting, reassuring, and emotionally supportive. Through a user study, we evaluated our hypothesis and gained insight into improvements.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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