可视化迪帕内加拉大学建筑的增强现实技术

Josseano Amakora Koli Parera, Tommy Maulidyanto
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引用次数: 0

摘要

多媒体技术在不断进步,其中之一就是增强现实(AR)技术,它通常被称为将虚拟物体融入现实世界的技术。建筑宣传册只显示建筑照片,而且只能从一个侧面看到,这就要求我们必须参观建筑才能了解其结构。因此,我们萌生了设计一款使用安卓增强现实技术的应用程序的想法。该应用程序通过将摄像头对准显示大楼标志的标记,并显示迪帕内加拉大学大楼的三维模型,让用户无需直接参观大楼,就能看到更逼真的大楼外形。它还提供了有关该建筑的一般信息。该应用程序使用 3DS Max、Unity 和 Vuforia SDK 设计,使未来的学生更容易查看大楼的布局。 关键词:3DS Max、安卓、增强现实、Unity、可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
AUGMENTED REALITY TECHNOLOGY FOR VISUALIZING DIPANEGARA UNIVERSITY BUILDINGS
Multimedia technology continues to advance, one of which is Augmented Reality (AR) technology, commonly known as the technology for merging virtual objects into the real world. Building brochures, which only display building photos and are visible from only one side, require us to visit the building to view its structure. Therefore, an idea emerged for a design of an application that uses Android-based Augmented Reality technology. This application allows users to view a more realistic physical shape of the building without visiting it directly by directing the camera towards a marker displaying the building's logo and showing a 3D model of the Dipanegara University building. It also provides general information about the building. This application is designed using 3DS Max, Unity, and Vuforia SDK, making it easier for prospective students to view the building's layout.   Keywords : 3DS Max, Android, Augmented Reality, Unity, Visualization.
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