增强未来:追踪基于位置的增强现实游戏未来十年的发展轨迹

Q1 Social Sciences
i-com Pub Date : 2024-05-14 DOI:10.1515/icom-2024-0018
Samuli Laato, Heinrich Söbke, Manuel F. Baer
{"title":"增强未来:追踪基于位置的增强现实游戏未来十年的发展轨迹","authors":"Samuli Laato, Heinrich Söbke, Manuel F. Baer","doi":"10.1515/icom-2024-0018","DOIUrl":null,"url":null,"abstract":"\n Location-based games are a highly technology-dependent game genre that has witnessed an exponential increase in popularity with the democratisation of smartphones as well as ubiquitous mobile data and access to satellite navigation. Moving forward into the future, location-based games can be expected to evolve as the technologies underlying the genre improve. In this conceptual work, we review the current state of the art in location-based games, and identify key trajectories and trends. We discovered 12 trends, based on which we jump ten years into the future and evaluate how current technology trends may end up influencing location-based gaming. For example, we propose that in the year 2035 through improvements in map data services and sensor data coverage, we will see locative games that are increasingly connected to elements in the physical world. We also expect to see gameplay that moves away from solely taking place on a smartphone screen to the adoption of multiple forms of interactions with location-based game worlds, especially as head-mounted displays and other wearables become more commonplace.","PeriodicalId":37105,"journal":{"name":"i-com","volume":"94 25","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-05-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years\",\"authors\":\"Samuli Laato, Heinrich Söbke, Manuel F. Baer\",\"doi\":\"10.1515/icom-2024-0018\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\n Location-based games are a highly technology-dependent game genre that has witnessed an exponential increase in popularity with the democratisation of smartphones as well as ubiquitous mobile data and access to satellite navigation. Moving forward into the future, location-based games can be expected to evolve as the technologies underlying the genre improve. In this conceptual work, we review the current state of the art in location-based games, and identify key trajectories and trends. We discovered 12 trends, based on which we jump ten years into the future and evaluate how current technology trends may end up influencing location-based gaming. For example, we propose that in the year 2035 through improvements in map data services and sensor data coverage, we will see locative games that are increasingly connected to elements in the physical world. We also expect to see gameplay that moves away from solely taking place on a smartphone screen to the adoption of multiple forms of interactions with location-based game worlds, especially as head-mounted displays and other wearables become more commonplace.\",\"PeriodicalId\":37105,\"journal\":{\"name\":\"i-com\",\"volume\":\"94 25\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-05-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"i-com\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1515/icom-2024-0018\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Social Sciences\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"i-com","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1515/icom-2024-0018","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0

摘要

定位游戏是一种高度依赖技术的游戏类型,随着智能手机的普及以及移动数据和卫星导航的无处不在,它的受欢迎程度呈指数级增长。展望未来,随着定位游戏基础技术的不断改进,定位游戏也将不断发展。在这项概念性工作中,我们回顾了定位游戏的技术现状,并确定了主要的发展轨迹和趋势。我们发现了 12 种趋势,并在此基础上展望未来十年,评估当前的技术趋势最终会对定位游戏产生怎样的影响。例如,我们建议在 2035 年,通过改进地图数据服务和传感器数据覆盖范围,我们将看到定位游戏与物理世界中的元素越来越紧密地联系在一起。我们还希望看到游戏玩法从仅仅在智能手机屏幕上进行,转变为采用多种形式与基于位置的游戏世界进行互动,特别是随着头戴式显示器和其他可穿戴设备的普及。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years
Location-based games are a highly technology-dependent game genre that has witnessed an exponential increase in popularity with the democratisation of smartphones as well as ubiquitous mobile data and access to satellite navigation. Moving forward into the future, location-based games can be expected to evolve as the technologies underlying the genre improve. In this conceptual work, we review the current state of the art in location-based games, and identify key trajectories and trends. We discovered 12 trends, based on which we jump ten years into the future and evaluate how current technology trends may end up influencing location-based gaming. For example, we propose that in the year 2035 through improvements in map data services and sensor data coverage, we will see locative games that are increasingly connected to elements in the physical world. We also expect to see gameplay that moves away from solely taking place on a smartphone screen to the adoption of multiple forms of interactions with location-based game worlds, especially as head-mounted displays and other wearables become more commonplace.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
i-com
i-com Social Sciences-Communication
CiteScore
3.80
自引率
0.00%
发文量
24
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信