基于参数建模和物理渲染的编织物虚拟设计

IF 4.3 3区 材料科学 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC
Wentao Deng , Wei Ke , Zhongmin Deng , Xungai Wang
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引用次数: 0

摘要

编织物的纹理通常是根据二维平面的几何规律设计和制作的。基于物理的渲染(PBR)可以进一步优化和丰富纹理效果,但其在更复杂的三维结构中的应用还很有限。本研究报告介绍了一种利用 PBR 和参数建模构建具有厘米级和毫米级三维结构的编织纹理材料的方法。该方法可以设计各种机织物的结构,而无需分析织物结构细节,并将织物设计固有的迭代工作转移到数字空间。该设计可直接应用于主流三维建模软件,在不同应用中进行虚拟展示,从而提高编织物设计的效率和编织物材料虚拟展示的逼真度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual design of woven fabrics based on parametric modeling and physically based rendering

Textures of woven fabrics are usually designed and produced according to geometric laws in the 2D plane. Physically Based Rendering (PBR) can further optimize and enrich the texture effect, but its application to the more complex 3D structures has been limited. This work reports a method that uses PBR and parametric modeling to construct woven textured materials with centimeter and millimeter level 3D structures. The method can design the structures of various woven fabrics without the need for analyzing the fabric structure details and transfer the inherently iterative work of fabric design to the digital space. The design can be directly applied to mainstream 3D modeling software for virtual presentations in different applications, hence improving the efficiency of woven fabric design and the fidelity of virtual presentation of fabric materials.

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来源期刊
CiteScore
7.20
自引率
4.30%
发文量
567
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