{"title":"韩国和风游戏玩家的竞争性游戏文化和过度游戏劳动","authors":"Younsong Lee","doi":"10.1080/08838151.2024.2322122","DOIUrl":null,"url":null,"abstract":"This study uses thematic analysis of online forum posts to examine the Korean World of Warcraft (WoW) raiders’ motivation for voluntary engagement in excessive gaming, or game nogada, from a socioc...","PeriodicalId":2,"journal":{"name":"ACS Applied Bio Materials","volume":null,"pages":null},"PeriodicalIF":4.6000,"publicationDate":"2024-03-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Korean WoW Gamers’ Competitive Game Culture and Excessive Game Labor\",\"authors\":\"Younsong Lee\",\"doi\":\"10.1080/08838151.2024.2322122\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study uses thematic analysis of online forum posts to examine the Korean World of Warcraft (WoW) raiders’ motivation for voluntary engagement in excessive gaming, or game nogada, from a socioc...\",\"PeriodicalId\":2,\"journal\":{\"name\":\"ACS Applied Bio Materials\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":4.6000,\"publicationDate\":\"2024-03-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACS Applied Bio Materials\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://doi.org/10.1080/08838151.2024.2322122\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"MATERIALS SCIENCE, BIOMATERIALS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACS Applied Bio Materials","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1080/08838151.2024.2322122","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"MATERIALS SCIENCE, BIOMATERIALS","Score":null,"Total":0}
Korean WoW Gamers’ Competitive Game Culture and Excessive Game Labor
This study uses thematic analysis of online forum posts to examine the Korean World of Warcraft (WoW) raiders’ motivation for voluntary engagement in excessive gaming, or game nogada, from a socioc...