绘制艺术:文化遗产中的三维地理可视化和虚拟世界

George Malaperdas, Aggeliki Barberopoulou
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引用次数: 0

摘要

本文旨在强调数字制图和地理信息系统与三维地理可视化相结合在描绘景观和文化遗址中的应用。随着计算机处理能力(图形卡、处理器、内存速度)的发展,可以在更短时间内完成的表示我们世界的图形输出也在不断发展。较短的处理时间和可用的高精密软件为测试我们三维世界的现有模型或创建古迹和景观的替代效果图创造了条件。我们选择了一个研究区域来介绍这种方法。之所以选择古代皮洛斯作为研究区域,是因为这里有大量的参考书目,便于根据考古发现和历史资料绘制该地区的地图。在考古学中采用三维地理可视化技术有很多优势,本文将对这些优势进行研究。可视图像有助于考古学家阐明与古迹有关的复杂或不足的细节,同时简化考古数据,使公众更容易理解。预计在不久的将来,使用三维地理可视化来表现数据和其他非照片细节将成为主流。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mapping Art: 3D geo-visualization and virtual worlds in cultural heritage
The purpose of this paper is to highlight the use of digital mapping and GIS in combination with 3D geo-visualization in depicting landscapes and cultural heritage sites. As computers evolve in their processing capabilities (graphics card, processor, memory speed), so does the graphical output representing our world that can be done in less time. Short processing times and available highly sophisticated software create conditions to test existing models of our 3D world or best create alternative renderings of monuments and landscapes. A study area has been chosen to present such a methodology. Ancient Pylos was selected as the study area due to the abundance of bibliographic references available, facilitating the creation of a cartographic representation of the region based on archaeological discoveries and historical sources. The advantages of employing 3D geo-visualizations in archaeology are numerous and are examined within this article. Visual imaging aids archaeologists in elucidating intricate or deficient details pertaining to a monument, simultaneously streamlining archaeological data for easier comprehension by the general public. The use of 3D geo-visualization to represent data and other non-photorealistic details is expected to dominate in the near future.
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