成瘾和恢复:数字游戏作为认知修复的工具

Q4 Social Sciences
T. Darvenkumar, W. Christopher Rajasekaran
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引用次数: 0

摘要

近年来,数字游戏已经发展成为一种世界性的娱乐形式,吸引了各个年龄段的人。这种游戏成瘾使人们变得不那么活跃,不那么社交,这可能对他们的身心健康都有害。矛盾的是,涉及成瘾的创新也成为认知修复和恢复的有力工具。本研究采用定性方法。定性研究结果来自广泛的二手来源,如医学研究文章、学术心理学期刊文章、医学博客和以前的论文。本研究探讨了游戏成瘾的原因,以及数字游戏在认知修复和成瘾恢复中的作用。研究结果表明,游戏成瘾对人们的身心健康都有破坏性影响。在成瘾恢复过程中,将数字游戏作为认知修复的辅助工具将是一种产生有效结果的有希望的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ADDICTION AND RECOVERY: DIGITAL GAMES AS DEVICES FOR COGNITIVE REPAIRMENT
In recent years, digital games have evolved into a worldwide form of entertainment that captivates individuals of all ages. This game addiction has made people less active and less social, which could be harmful to both their mental and physical health. Paradoxically, the very innovation that involves addiction has also emerged as a powerful tool for cognitive repair and recovery. In this research, qualitative methods were used. The qualitative study results came from a wide range of secondary sources, such as medical research articles, academic psychology journal articles, medical blogs, and previous theses. This study looks into the reasons for game addiction as well as the role of digital games in cognitive repair and addiction recovery. The study’s findings indicate that gaming addiction has a damaging effect on people’s mental and physical health. Integrating digital games as a supporting tool for cognitive repair during addiction recovery will be a promising approach to produce effective results.
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来源期刊
Human Research in Rehabilitation
Human Research in Rehabilitation Medicine-Rehabilitation
CiteScore
0.20
自引率
0.00%
发文量
23
审稿时长
4 weeks
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