基于地方智慧的小学一班基础肢体动作游戏的开发

Juara Pub Date : 2023-07-28 DOI:10.33222/juara.v8i2.3432
Bangkit Seandi Taroreh, M. Haris Satria
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引用次数: 0

摘要

本研究的目的是:1)为小学1班的PJOK学习制作基于地方智慧的基本肢体动作游戏;2)了解这些游戏在学习中的使用效果。本研究采用ADDIE方法进行研发(R and D)。研究对象为巨港市小学一年级学生。抽样技术使用了一个有目的的样本,总共有42名学生,标准包括:1)在MBKM和PPL活动中与比那达摩大学合作的高等教育三法学校,2)小学一年级学生,3)使用2013年课程。研究工具是问卷调查。使用定量分析的数据分析技术。研究结果包括:1)基于地方智慧的基础运动游戏形式的学习媒体产品用于PJOK小学一年级学习,2)由此产生的学习媒体产品显示出“非常适合使用”的有效性,比例为83%
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development Of Basic Locomotor Movement Games Based On Local Wisdom For Learning Pjok Class 1 Elementary Schools
The aims of this study were 1) to produce basic locomotor motion games based on local wisdom for Class 1 Elementary School PJOK learning, 2) to find out the effectiveness of their use in learning. This study used research and development (R and D) methods with the ADDIE approach. The research population was 1st grade elementary school students in Palembang City. The sampling technique used a purposive sample totaling 42 students with criteria including 1) being a tri dharma partner school of higher education with a Universitas Bina Darma in MBKM and PPL activities, 2) grade 1 elementary school students, 3) using the 2013 curriculum. The research instrument was a questionnaire. Data analysis techniques using quantitative analysis. The results of the research included: 1) learning media products in the form of basic locomotor games based on local wisdom for PJOK first grade elementary school learning, 2) the resulting learning media products showed the effectiveness of "very suitable for use" with a percentage of 83%
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