初中词汇学习的单词发现游戏

{"title":"初中词汇学习的单词发现游戏","authors":"","doi":"10.48181/jelts.v6i2.19555","DOIUrl":null,"url":null,"abstract":"This research discussed learning vocabulary in 8th grade junior high school through mobile games (Word Find). To get the results, researchers used the pre-experimental research design which was carried out to 8th junior high school at MTsN 5 Tangerang. The population used is 35 students in one class. The researchers used purposive sampling. Researchers used tests in the research. There are two tests, namely pre-test and post-test. Pre-test and post-test were conducted to compare whether the implementation of mobile games was effective or not in this research. The data were collected using pre-test and post-test. The result showed that the average pre-test result is 5.22 and the average post-test result is 8.1. According to the data, the value of is bigger than, = 0,046 > = -2,032. So, Ho is rejected and Ha is accepted. It means this application is effective and the teachers can use a Word Find application as vocabulary learning media.","PeriodicalId":110110,"journal":{"name":"Journal of English Language Teaching and Cultural Studies","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Word Find Games for Learning Vocabulary in Junior High School\",\"authors\":\"\",\"doi\":\"10.48181/jelts.v6i2.19555\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research discussed learning vocabulary in 8th grade junior high school through mobile games (Word Find). To get the results, researchers used the pre-experimental research design which was carried out to 8th junior high school at MTsN 5 Tangerang. The population used is 35 students in one class. The researchers used purposive sampling. Researchers used tests in the research. There are two tests, namely pre-test and post-test. Pre-test and post-test were conducted to compare whether the implementation of mobile games was effective or not in this research. The data were collected using pre-test and post-test. The result showed that the average pre-test result is 5.22 and the average post-test result is 8.1. According to the data, the value of is bigger than, = 0,046 > = -2,032. So, Ho is rejected and Ha is accepted. It means this application is effective and the teachers can use a Word Find application as vocabulary learning media.\",\"PeriodicalId\":110110,\"journal\":{\"name\":\"Journal of English Language Teaching and Cultural Studies\",\"volume\":\"73 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-09-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of English Language Teaching and Cultural Studies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.48181/jelts.v6i2.19555\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of English Language Teaching and Cultural Studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.48181/jelts.v6i2.19555","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

本研究探讨了初八年级学生通过手机游戏(Word Find)学习词汇。为了得到结果,研究者采用实验前的研究设计,在mtsn5 Tangerang的初八进行了研究。使用的人数是一个班35名学生。研究人员采用了有目的的抽样方法。研究人员在研究中使用了测试。有两个测试,即前测试和后测试。本研究通过前测和后测来比较手机游戏的执行是否有效。采用前测和后测两种方法收集数据。结果表明,前测平均成绩为5.22,后测平均成绩为8.1。的值大于,= 0,046 >= -2032。因此,何某被拒绝,何某被接受。这意味着这个应用程序是有效的,教师可以使用Word Find应用程序作为词汇学习媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Word Find Games for Learning Vocabulary in Junior High School
This research discussed learning vocabulary in 8th grade junior high school through mobile games (Word Find). To get the results, researchers used the pre-experimental research design which was carried out to 8th junior high school at MTsN 5 Tangerang. The population used is 35 students in one class. The researchers used purposive sampling. Researchers used tests in the research. There are two tests, namely pre-test and post-test. Pre-test and post-test were conducted to compare whether the implementation of mobile games was effective or not in this research. The data were collected using pre-test and post-test. The result showed that the average pre-test result is 5.22 and the average post-test result is 8.1. According to the data, the value of is bigger than, = 0,046 > = -2,032. So, Ho is rejected and Ha is accepted. It means this application is effective and the teachers can use a Word Find application as vocabulary learning media.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信