{"title":"利用时间序列设计和浮世绘风格绘制的古旧一般城市景观模拟系统的开发","authors":"Yasuo Kawai","doi":"10.1109/CW.2019.00068","DOIUrl":null,"url":null,"abstract":"Herein, we present a landscape simulation system that reproduces general town scenery from the past using a game engine to understand the historical culture of a given area. To reproduce a general townscape of the Edo era, we referred to historic documents and maps, and sought feedback from the local residents to develop the system. In addition, because we use a game engine, our proposed system that can change the time zone, season, and weather as specific expressions. Furthermore, we attempted Ukiyo-e style rendering. Some residents evaluated the system using head-mounted display. We found that the components modeled by the proposed system were accurate. The developed system will be opened to all local residents shortly","PeriodicalId":117409,"journal":{"name":"2019 International Conference on Cyberworlds (CW)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of Past General Townscape Simulation System Using Time Series Design and Ukiyo-e Style Rendering\",\"authors\":\"Yasuo Kawai\",\"doi\":\"10.1109/CW.2019.00068\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Herein, we present a landscape simulation system that reproduces general town scenery from the past using a game engine to understand the historical culture of a given area. To reproduce a general townscape of the Edo era, we referred to historic documents and maps, and sought feedback from the local residents to develop the system. In addition, because we use a game engine, our proposed system that can change the time zone, season, and weather as specific expressions. Furthermore, we attempted Ukiyo-e style rendering. Some residents evaluated the system using head-mounted display. We found that the components modeled by the proposed system were accurate. The developed system will be opened to all local residents shortly\",\"PeriodicalId\":117409,\"journal\":{\"name\":\"2019 International Conference on Cyberworlds (CW)\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 International Conference on Cyberworlds (CW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CW.2019.00068\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Cyberworlds (CW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2019.00068","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of Past General Townscape Simulation System Using Time Series Design and Ukiyo-e Style Rendering
Herein, we present a landscape simulation system that reproduces general town scenery from the past using a game engine to understand the historical culture of a given area. To reproduce a general townscape of the Edo era, we referred to historic documents and maps, and sought feedback from the local residents to develop the system. In addition, because we use a game engine, our proposed system that can change the time zone, season, and weather as specific expressions. Furthermore, we attempted Ukiyo-e style rendering. Some residents evaluated the system using head-mounted display. We found that the components modeled by the proposed system were accurate. The developed system will be opened to all local residents shortly