如何画有向图

P. Eades, Xuemin Lin
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引用次数: 215

摘要

最近一些可视化软件和信息工程问题的工具使用有向图作为基本模型。因此,人们对绘制有向图的算法产生了相当大的兴趣,从而使它们易于理解和记忆。本文定义了有向图绘图的三个审美标准,并讨论了根据这些标准获得绘图的一般方法。最近几种绘制有向图的算法就是这种一般方法的实例。审美标准可以看作是优化问题的目标。一般方法的每一步都旨在通过解决这些优化问题来达到其中一个标准。作者讨论了这些问题的知识现状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How to draw a directed graph
Several recent tools for visualizing software and information engineering problems have used directed graphs as a basic model. Thus considerable interest has arisen in algorithms for drawing directed graphs so that they are easy to understand and remember. The paper defines three aesthetic criteria for drawings of directed graphs, and discusses a general method for obtaining drawings according to these criteria. Several recent algorithms to draw directed graphs are instances of this general method. The aesthetic criteria can be viewed as goals of optimization problems. Each step of the general method aims to achieve one of the criteria by solving these optimization problems. The authors discuss the current state of knowledge of each of these problems.<>
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