{"title":"移动增强现实的扩展视图","authors":"Sungjae Hwang, Hyungeun Jo, J. Ryu","doi":"10.1109/ISMAR.2010.5643584","DOIUrl":null,"url":null,"abstract":"There have been many studies to minimize the psychological and physical load increase caused by mobile augmented reality systems. In this paper, we propose a new technique called “EXMAR”, which enables the user to explore his/her surroundings with an expanded field of view, resulting in a decrease of physical movement. Through this novel interaction technique, the user can explore off-screen point of interests with environmental contextual information by simple dragging gestures. To evaluate this initial approach, we conducted a proof of concept usability test under a set of scenarios such as “Exploring objects behind the user”, “Avoiding the invasion of personal space” and “Walk and type with front-view.” Through this initial examination, we found that users can explore off-screen point of interests and grasp the spatial relations without the increase of mental effort. We believe that this preliminary study gives a meaningful indication that employing the interactive field of view can be a useful method to decrease the physical load without any additional mental efforts in a mixed and augmented reality environment.","PeriodicalId":250608,"journal":{"name":"2010 IEEE International Symposium on Mixed and Augmented Reality","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-11-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"EXMAR: EXpanded view of mobile augmented reality\",\"authors\":\"Sungjae Hwang, Hyungeun Jo, J. Ryu\",\"doi\":\"10.1109/ISMAR.2010.5643584\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There have been many studies to minimize the psychological and physical load increase caused by mobile augmented reality systems. In this paper, we propose a new technique called “EXMAR”, which enables the user to explore his/her surroundings with an expanded field of view, resulting in a decrease of physical movement. Through this novel interaction technique, the user can explore off-screen point of interests with environmental contextual information by simple dragging gestures. To evaluate this initial approach, we conducted a proof of concept usability test under a set of scenarios such as “Exploring objects behind the user”, “Avoiding the invasion of personal space” and “Walk and type with front-view.” Through this initial examination, we found that users can explore off-screen point of interests and grasp the spatial relations without the increase of mental effort. We believe that this preliminary study gives a meaningful indication that employing the interactive field of view can be a useful method to decrease the physical load without any additional mental efforts in a mixed and augmented reality environment.\",\"PeriodicalId\":250608,\"journal\":{\"name\":\"2010 IEEE International Symposium on Mixed and Augmented Reality\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-11-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2010.5643584\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2010.5643584","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
There have been many studies to minimize the psychological and physical load increase caused by mobile augmented reality systems. In this paper, we propose a new technique called “EXMAR”, which enables the user to explore his/her surroundings with an expanded field of view, resulting in a decrease of physical movement. Through this novel interaction technique, the user can explore off-screen point of interests with environmental contextual information by simple dragging gestures. To evaluate this initial approach, we conducted a proof of concept usability test under a set of scenarios such as “Exploring objects behind the user”, “Avoiding the invasion of personal space” and “Walk and type with front-view.” Through this initial examination, we found that users can explore off-screen point of interests and grasp the spatial relations without the increase of mental effort. We believe that this preliminary study gives a meaningful indication that employing the interactive field of view can be a useful method to decrease the physical load without any additional mental efforts in a mixed and augmented reality environment.