{"title":"协同工作的技术系统","authors":"A. Kunz, Christian P. Spagno","doi":"10.2312/EGVE/EGVE02/073-080","DOIUrl":null,"url":null,"abstract":"Virtual reality makes it possible to realize distributed collaborative teamwork. In this case objects can be represented three-dimensionally in different visualization installations which are connected with each other over a network [7]. Up to now the user remains mostly without consideration. For distributed collaborative teamwork the user should be visualized three-dimensionally together with the other virtual objects [14]. In the presented paper a special projection installation is described which allows simultaneous projection and acquisition of images of the users.","PeriodicalId":210571,"journal":{"name":"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2002-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Technical System for Collaborative Work\",\"authors\":\"A. Kunz, Christian P. Spagno\",\"doi\":\"10.2312/EGVE/EGVE02/073-080\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual reality makes it possible to realize distributed collaborative teamwork. In this case objects can be represented three-dimensionally in different visualization installations which are connected with each other over a network [7]. Up to now the user remains mostly without consideration. For distributed collaborative teamwork the user should be visualized three-dimensionally together with the other virtual objects [14]. In the presented paper a special projection installation is described which allows simultaneous projection and acquisition of images of the users.\",\"PeriodicalId\":210571,\"journal\":{\"name\":\"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-05-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2312/EGVE/EGVE02/073-080\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/EGVE/EGVE02/073-080","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual reality makes it possible to realize distributed collaborative teamwork. In this case objects can be represented three-dimensionally in different visualization installations which are connected with each other over a network [7]. Up to now the user remains mostly without consideration. For distributed collaborative teamwork the user should be visualized three-dimensionally together with the other virtual objects [14]. In the presented paper a special projection installation is described which allows simultaneous projection and acquisition of images of the users.