João Vitor Nogueira, Bruno Sumar, Leonardo Carvalho
{"title":"人脸捕捉与自动混合形状生成","authors":"João Vitor Nogueira, Bruno Sumar, Leonardo Carvalho","doi":"10.5753/sibgrapi.est.2022.23269","DOIUrl":null,"url":null,"abstract":"The goal of this paper is the development of a system for the production of performance-driven facial animation that automatically generates a blendshape model from input video frames. This simplifies the production of this kind of model to be used in animation projects. The proposed method is designed to be used without the need for expensive hardware, such that any computer with a webcam can run the system.","PeriodicalId":182158,"journal":{"name":"Anais Estendidos do XXXV Conference on Graphics, Patterns and Images (SIBGRAPI Estendido 2022)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Face-capture with automatic blendshape generation\",\"authors\":\"João Vitor Nogueira, Bruno Sumar, Leonardo Carvalho\",\"doi\":\"10.5753/sibgrapi.est.2022.23269\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The goal of this paper is the development of a system for the production of performance-driven facial animation that automatically generates a blendshape model from input video frames. This simplifies the production of this kind of model to be used in animation projects. The proposed method is designed to be used without the need for expensive hardware, such that any computer with a webcam can run the system.\",\"PeriodicalId\":182158,\"journal\":{\"name\":\"Anais Estendidos do XXXV Conference on Graphics, Patterns and Images (SIBGRAPI Estendido 2022)\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Anais Estendidos do XXXV Conference on Graphics, Patterns and Images (SIBGRAPI Estendido 2022)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5753/sibgrapi.est.2022.23269\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Anais Estendidos do XXXV Conference on Graphics, Patterns and Images (SIBGRAPI Estendido 2022)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5753/sibgrapi.est.2022.23269","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The goal of this paper is the development of a system for the production of performance-driven facial animation that automatically generates a blendshape model from input video frames. This simplifies the production of this kind of model to be used in animation projects. The proposed method is designed to be used without the need for expensive hardware, such that any computer with a webcam can run the system.