评估社会变革游戏:运用留存模型

Laurie O. Campbell, Glenda A. Gunter, Robert F. Kenny
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引用次数: 1

摘要

RETAIN模型是一种针对严肃游戏的游戏设计和评估模型。在这项研究中,教育工作者使用RETAIN模型来评估基于网络和移动应用游戏的社会变化。一般来说,网页游戏在挽留指标上的得分高于手机应用。此外,教育工作者还对其“隐性课程”的社会变革博弈进行了分析。在某些情况下,标题和“隐藏课程”有助于教育工作者通过补充背景,结合讨论或根本不使用游戏来改变他们使用游戏的方式。RETAIN模型为教育工作者提供了一种评估数字游戏的工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluating Social Change Games: Employing the RETAIN Model
The RETAIN Model is a game design and evaluation model for serious games. In this study, educators evaluated social change web-based and mobile app games using the RETAIN model rubric. In general, web-based games scored higher on the RETAIN rubric than their mobile app counterparts. In addition, the educators analyzed the social change games for their “hidden curriculum.” In some cases, the rubric and “hidden curriculum” contributed to educators altering the way they used the games they had appraised by supplementing context, incorporating discussion, or not using the games at all. The RETAIN model rubric offered educators a tool to evaluate digital games.
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