认知启发agent的设计策略迁移

Christopher McComb, J. Cagan, A. Raina
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引用次数: 12

摘要

计划和策略是设计过程中必不可少的部分,是基于设计师的技能。此外,计划是一种抽象的技能,可以在类似的问题之间进行转换。然而,设计中的规划和策略转移尚未在计算代理中有效地建模。本文提出了一种用概率模型来表示这种策略行为的方法。该模型用于选择计算智能体在解决组态设计任务时应该执行的操作。这项工作还表明,这种概率模型可以用一种通用和有用的方式将策略从人类数据转移到计算代理。这项研究显示了设计策略从人类到计算机代理的成功转移,开辟了从设计师那里获得高性能行为并使用它来指导计算设计代理的可能性。最后,通过智能体在不同问题间迁移设计策略,显著提高智能体的性能,说明了迁移学习的一个典型行为。本研究中提出的工作利用了一个通过将认知特征嵌入到代理中构建的计算框架,该框架已被证明可以模仿人类在配置设计问题中解决问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design Strategy Transfer in Cognitively-Inspired Agents
Planning and strategizing are essential parts of the design process and are based on the designer’s skill. Further, planning is an abstract skill that can be transferred between similar problems. However, planning and strategy transfer within design have not been effectively modeled within computational agents. This paper presents an approach to represent this strategizing behavior using a probabilistic model. This model is employed to select the operations that computational agents should perform while solving configuration design tasks. This work also demonstrates that this probabilistic model can be used to transfer strategies from human data to computational agents in a way that is general and useful. This study shows a successful transfer of design strategy from human-to-computer agents, opening up the possibility of deriving high-performing behavior from designers and using it to guide computational design agents. Finally, a quintessential behavior of transfer learning is illustrated by agents while transferring design strategies across different problems, improving agent performance significantly. The work presented in this study leverages a computational framework built by embedding cognitive characteristics into agents, which has shown to mimic human problem-solving in configuration design problems.
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