用于体绘制应用程序的3D游标

Y. Hui, W. Ng
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引用次数: 0

摘要

提出了一种用于体绘制应用程序开发三维游标的接口比喻。这个比喻,发光凝胶,是一种塑造3d光标的材料。已经证明,这种光标的位置和空间关系与体渲染的3-D对象很容易被感知。用发光凝胶制作的编辑工具也被开发出来,它可以作为功能操作的有效定位工具和检查设备,通过即时深度感知和物体突出显示来进行特征探索和场景理解。编辑工具也进一步阐述了直接和自然地执行平面和曲线切片。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D cursors for volume rendering applications
An interface metaphor is proposed for developing a 3-D cursor for volume rendering applications. The metaphor, luminous gel, is a material for molding a 3-D cursor. It has been demonstrated that such a cursor's location and spatial relationships with volume-rendered 3-D objects are readily perceivable. Editing tools made in luminous gel have also been developed, which are useful as effective positioning tools for functional operations and inspecting devices for feature exploration and scene understanding by enabling immediate depth perception and object highlighting. The editing tools have also be further elaborated for performing planar and curved sectioning directly and naturally.<>
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