{"title":"虚拟人体运动建模技术研究","authors":"Huang Yanjuan","doi":"10.1109/ICETC.2010.5529383","DOIUrl":null,"url":null,"abstract":"In order to establish virtual human body motion model,the relation of limbs in human body and motion between these limbs must be described. In this paper, the author detailedly analyzes some different methods of human body modeling: kinematics, kinetics, motion capture, parameter key-frame, and expatiates the advantage and disadvantage of the different methods, difficult and key issuse of modeling by using these methods.","PeriodicalId":299461,"journal":{"name":"2010 2nd International Conference on Education Technology and Computer","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Research on virtual human body motion modelling technology\",\"authors\":\"Huang Yanjuan\",\"doi\":\"10.1109/ICETC.2010.5529383\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In order to establish virtual human body motion model,the relation of limbs in human body and motion between these limbs must be described. In this paper, the author detailedly analyzes some different methods of human body modeling: kinematics, kinetics, motion capture, parameter key-frame, and expatiates the advantage and disadvantage of the different methods, difficult and key issuse of modeling by using these methods.\",\"PeriodicalId\":299461,\"journal\":{\"name\":\"2010 2nd International Conference on Education Technology and Computer\",\"volume\":\"28 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-06-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 2nd International Conference on Education Technology and Computer\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICETC.2010.5529383\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 2nd International Conference on Education Technology and Computer","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICETC.2010.5529383","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Research on virtual human body motion modelling technology
In order to establish virtual human body motion model,the relation of limbs in human body and motion between these limbs must be described. In this paper, the author detailedly analyzes some different methods of human body modeling: kinematics, kinetics, motion capture, parameter key-frame, and expatiates the advantage and disadvantage of the different methods, difficult and key issuse of modeling by using these methods.