幼儿学习学习

N. Novitasari
{"title":"幼儿学习学习","authors":"N. Novitasari","doi":"10.35896/ijecie.v6i1.330","DOIUrl":null,"url":null,"abstract":"STEAM stimulates children's curiosity and motivation regarding higher-order thinking skills which include problem solving, collaboration, independent learning, project-based learning, challenge-based learning and research, learning activities that are in accordance with the STEAM approach, namely: project based learning. The introduction of STEAM for early childhood can be done by creating a safe and fun learning environment. Providing opportunities for children to explore, discover, build, experiment, predict, seek temporary answers and link knowledge into real life are key activities that can be done in implementing STEAM. These activities can be designed through play activities so that children feel comfortable and enthusiastically involved in them. STEAM learning occurs naturally every day as children explore, play and try new things. When young children have the opportunity to investigate the world around them, they learn and experiment with new STEAM skills and theories. There are several aspects that need to be considered in implementing STEAM for early childhood. These aspects consist of: 1) questioning; 2) exploring and observing; 3) developing skills and processes; 4) communicating; and 5) playing. The steps in the STEM learning approach are as follows: 1) Observer, 2) New Idea, 3) Innovation, 4) Creativity, 5) Society","PeriodicalId":145975,"journal":{"name":"Al-Hikmah : Indonesian Journal of Early Childhood Islamic Education","volume":"119 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"PEMBELAJARAN STEAM PADA ANAK USIA DINI\",\"authors\":\"N. Novitasari\",\"doi\":\"10.35896/ijecie.v6i1.330\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"STEAM stimulates children's curiosity and motivation regarding higher-order thinking skills which include problem solving, collaboration, independent learning, project-based learning, challenge-based learning and research, learning activities that are in accordance with the STEAM approach, namely: project based learning. The introduction of STEAM for early childhood can be done by creating a safe and fun learning environment. Providing opportunities for children to explore, discover, build, experiment, predict, seek temporary answers and link knowledge into real life are key activities that can be done in implementing STEAM. These activities can be designed through play activities so that children feel comfortable and enthusiastically involved in them. STEAM learning occurs naturally every day as children explore, play and try new things. When young children have the opportunity to investigate the world around them, they learn and experiment with new STEAM skills and theories. There are several aspects that need to be considered in implementing STEAM for early childhood. These aspects consist of: 1) questioning; 2) exploring and observing; 3) developing skills and processes; 4) communicating; and 5) playing. The steps in the STEM learning approach are as follows: 1) Observer, 2) New Idea, 3) Innovation, 4) Creativity, 5) Society\",\"PeriodicalId\":145975,\"journal\":{\"name\":\"Al-Hikmah : Indonesian Journal of Early Childhood Islamic Education\",\"volume\":\"119 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Al-Hikmah : Indonesian Journal of Early Childhood Islamic Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.35896/ijecie.v6i1.330\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Al-Hikmah : Indonesian Journal of Early Childhood Islamic Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35896/ijecie.v6i1.330","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

STEAM激发了孩子对高阶思维技能的好奇心和动力,包括解决问题、合作、自主学习、基于项目的学习、基于挑战的学习和研究,以及符合STEAM方法的学习活动,即:基于项目的学习。为幼儿引入STEAM可以通过创造一个安全和有趣的学习环境来完成。为孩子们提供探索、发现、构建、实验、预测、寻求临时答案和将知识与现实生活联系起来的机会是实施STEAM的关键活动。这些活动可以通过游戏活动来设计,让孩子们感到舒适,并热情地参与其中。STEAM学习每天都在孩子们探索、玩耍和尝试新事物的过程中自然发生。当年幼的孩子有机会调查他们周围的世界时,他们学习和实验新的STEAM技能和理论。在幼儿期实施STEAM有几个方面需要考虑。这些方面包括:1)提问;2)探索和观察;3)开发技能和流程;4)沟通;5)玩。STEM学习方法的步骤如下:1)观察者,2)新想法,3)创新,4)创造力,5)社会
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PEMBELAJARAN STEAM PADA ANAK USIA DINI
STEAM stimulates children's curiosity and motivation regarding higher-order thinking skills which include problem solving, collaboration, independent learning, project-based learning, challenge-based learning and research, learning activities that are in accordance with the STEAM approach, namely: project based learning. The introduction of STEAM for early childhood can be done by creating a safe and fun learning environment. Providing opportunities for children to explore, discover, build, experiment, predict, seek temporary answers and link knowledge into real life are key activities that can be done in implementing STEAM. These activities can be designed through play activities so that children feel comfortable and enthusiastically involved in them. STEAM learning occurs naturally every day as children explore, play and try new things. When young children have the opportunity to investigate the world around them, they learn and experiment with new STEAM skills and theories. There are several aspects that need to be considered in implementing STEAM for early childhood. These aspects consist of: 1) questioning; 2) exploring and observing; 3) developing skills and processes; 4) communicating; and 5) playing. The steps in the STEM learning approach are as follows: 1) Observer, 2) New Idea, 3) Innovation, 4) Creativity, 5) Society
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信