合作博弈理论中多面体锥体的面格

Norman L. Kleinberg
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引用次数: 0

摘要

具有可转移效用的合作游戏是否平衡;即拥有一个非空的核心,是文学中的一个中心问题。Bondareva (Vestnik Leningradskii Universitet, Russian, 13:141-142, 1962)和Shapley (Nav Res gq 14:45 53 - 460, 1967)提供了答案,他们以一组涉及游戏特征函数的线性不等式的形式提供了必要和充分条件。本文的目的是说明这些不等式是如何从一个多面体圆锥表示为半空间的交点而自然产生的。在这样做的过程中,我们还展示了每个子集的平衡集合如何对应于圆锥体面的补,以及博弈的联合过剩集如何与它的组合向量集一致。最后,我们利用我们的框架来证明Keane(博士论文,数学领域,西北大学,埃文斯顿)关于合作博弈l1中心的显著结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Face Lattice of Polyhedral Cones in the Theory of Cooperative Games
Whether or not a given cooperative game with transferable utility is balanced; i.e. possesses a nonempty core, is a central question in the literature. The answer was furnished, independently, by Bondareva (In Vestnik Leningradskii Universitet, in Russian, 13:141–142, 1962) and Shapley (Nav Res Logist Q 14:453–460, 1967), who provided necessary and sufficient conditions in the form of a set of linear inequalities involving the game’s characteristic function. The purpose of this paper is to show how these inequalities arise naturally from the representation of a certain polyhedral cone as the intersection of half spaces. In the course of doing so we also show how each balanced collection of subsets corresponds to the complement of a face of the cone and how the set of coalitional excesses of a game coincides with its set of combination vectors. Finally, we utilize our framework to prove a notable result of Keane (Ph.D. Dissertation, Field of Math, Northwestern University, Evanston) concerning the L1-center of a cooperative game.
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