ThirdEye:用于立体视频透视增强现实的同轴特征跟踪系统

Yu-Xiang Wang, Yu-Ju Tsai, Yu-Hsuan Huang, Wan-ling Yang, Tzu-Chieh Yu, Yu-Kai Chiu, M. Ouhyoung
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引用次数: 1

摘要

在立体增强现实(AR)系统中,需要对观测目标进行连续的特征跟踪,从而在现实世界坐标中生成虚拟物体。此外,在视频透视应用中,双摄像头必须放置在适当的距离才能获得正确的立体图像。更高的分辨率和帧率(FPS)都可以改善用户体验。然而,特征跟踪可能是高分辨率图像的瓶颈,如果在跟踪之前进行图像处理,则延迟会增加。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ThirdEye: a coaxial feature tracking system for stereoscopic video see-through augmented reality
For stereoscopic augmented reality (AR) system, continuous feature tracking of the observing target is required to generate a virtual object in the real world coordinate. Besides, dual cameras have to be placed with proper distance to obtain correct stereo images for video see-through applications. Both higher resolution and frame rate per second (FPS) can improve the user experience. However, feature tracking could be the bottleneck with high resolution images and the latency would increase if image processing was done before tracking.
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