一种在便携式设备上实现基于代理的多媒体模拟快速三维渲染的无线软件体系结构

S. Cacciaguerra, M. Roccetti, M. Roffilli, A. Lomi
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引用次数: 14

摘要

无线网络和基于位置的信息系统的新技术发展正在极大地影响着以移动市场、商业和工业组织以及合作社会环境为代表的突出场景。为了模拟和控制这种复杂的组织系统,使用科学方法,如参与式模拟和基于代理的建模,正变得越来越普遍。此外,这些协作系统的用户要求能够在手持设备的屏幕上直观地呈现协作模拟活动结果的复杂工具的可用性。我们设计并开发了一种软件架构,能够支持基于代理的参与式模拟活动的执行,并通过无线设备在3D虚拟世界中呈现它们。我们报告了在现场收集的几个实验,表明我们开发的架构能够及时地在无线设备上呈现基于代理的编程平台执行的协作仿真活动的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A wireless software architecture for fast 3D rendering of agent-based multimedia simulations on portable devices
New technological developments in wireless networks and location-based information systems are greatly affecting the prominent scenarios represented by mobile markets, commercial and industrial organizations, and cooperative social environments. To model and control such complex organizational systems, the use of scientific methodologies, such as participatory simulation and agent-based modeling, is becoming increasingly common. Further, users of these collaborative systems demand the availability of sophisticated tools that are able to present visually the results of cooperative simulation activities on the screen of handheld devices. We have designed and developed a software architecture able to support the execution of agent-based participatory simulation activities, and to render them in a 3D virtual world over wireless devices. We report on several experiments, gathered in the field, showing that the architecture we have developed is able to render, in a timely fashion, on a wireless device, the results of cooperative simulation activities performed by agent-based programming platforms.
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