通过实时对象重建改进基于hmd的车辆模拟器的交互性

Michael Bottone, K. Johnsen
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引用次数: 4

摘要

将真实对象带入虚拟世界已被证明可以提高虚拟现实应用程序的可用性和存在感。本文提出了一种基于头戴式显示器的驾驶模拟器的用户界面元素实时虚拟重构系统。我们的系统使用传感器融合算法来结合深度和彩色相机的数据,在使用模拟器时生成准确、详细和快速的用户手部渲染。我们测试了我们的系统,并在结果中表明,在虚拟环境中包含参与者的真实手,方向盘和变速杆增加了模拟的沉浸感,存在感和可用性。我们的系统还可以用于将其他真实物体带入虚拟世界,特别是当需要准确性,细节和实时更新时。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object Reconstruction
Bringing real objects into the virtual world has been shown to increase usability and presence in virtual reality applications. This paper presents a system to generate a real time virtual reconstruction of real world user interface elements for use in a head mounted display based driving simulator. Our system uses sensor fusion algorithms to combine data from depth and color cameras to generate an accurate, detailed, and fast rendering of the user's hands while using the simulator. We tested our system and show in our results that the inclusion of the participants real hands, the wheel, and the shifter in the virtual environment increases the immersion, presence, and usability of the simulation. Our system can also be used to bring other real objects into the virtual world, especially when accuracy, detail, and real time updates are desired.
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